コード例 #1
0
        private static void OnPreAttack(object sender, PreAttackEventArgs Args)
        {
            if (Args.Target != null && !Args.Target.IsDead && Args.Target.Type == GameObjectType.obj_AI_Hero &&
                Args.Target.IsValidTarget() && Args.Target.Health > 0 && Q.Ready)
            {
                var target = Args.Target as Obj_AI_Hero;

                if (target != null && target.IsValidAutoRange())
                {
                    if (Orbwalker.Mode == OrbwalkingMode.Combo)
                    {
                        if (ComboOption.UseQ && AxeOption.GetSlider("CatchCount").Value >= AxeCount)
                        {
                            Q.Cast();
                        }
                    }
                    else if (Orbwalker.Mode == OrbwalkingMode.Mixed || Orbwalker.Mode == OrbwalkingMode.Laneclear && MyManaManager.SpellHarass)
                    {
                        if (HarassOption.HasEnouguMana() && HarassOption.GetHarassTargetEnabled(target.ChampionName))
                        {
                            if (HarassOption.UseQ)
                            {
                                if (AxeCount < 2)
                                {
                                    Q.Cast();
                                }
                            }
                        }
                    }
                }
            }
        }
コード例 #2
0
ファイル: Draven.cs プロジェクト: aleks9829/AimTec-9
 private static void OnCancelValueChange(MenuComponent sender, ValueChangedArgs Args)
 {
     if (AxeOption.GetBool("CancelCatch").Enabled)
     {
         if (AxeOption.GetKey("CancelKey1").Enabled)
         {
             if (Game.TickCount - lastCatchTime > 1800)
             {
                 lastCatchTime = Game.TickCount;
             }
         }
     }
 }
コード例 #3
0
        private static void OnCancelValueChange(object sender, EventArgs e)
        {
            var key = sender as MenuKeyBind;

            if (key != null && key.Active)
            {
                if (AxeOption.GetBool("CancelCatch").Enabled)
                {
                    if (Variables.GameTimeTickCount - lastCatchTime > 1800)
                    {
                        lastCatchTime = Variables.GameTimeTickCount;
                    }
                }
            }
        }
コード例 #4
0
        //private static void OnGapcloser(AIHeroClient target, GapcloserArgs Args)
        //{
        //    if (E.IsReady() && target != null && target.IsValidTarget(E.Range))
        //    {
        //        switch (Args.Type)
        //        {
        //            case SpellType.Melee:
        //                if (target.IsValidTarget(target.AttackRange + target.BoundingRadius + 100))
        //                {
        //                    var ePred = E.GetPrediction(target);
        //                    E.Cast(ePred.UnitPosition);
        //                }
        //                break;
        //            case SpellType.Dash:
        //            case SpellType.SkillShot:
        //            case SpellType.Targeted:
        //                {
        //                    var ePred = E.GetPrediction(target);
        //                    E.Cast(ePred.UnitPosition);
        //                }
        //                break;
        //        }
        //    }
        //}

        private static void OnAction(object sender, OrbwalkerActionArgs Args)
        {
            if (Args.Type == OrbwalkerType.BeforeAttack)
            {
                if (Args.Target == null || Args.Target.IsDead || !Args.Target.IsValidTarget() || Args.Target.Health <= 0 || !Q.IsReady())
                {
                    return;
                }

                switch (Args.Target.Type)
                {
                case GameObjectType.AIHeroClient:
                {
                    var target = (AIHeroClient)Args.Target;
                    if (target != null && target.InAutoAttackRange())
                    {
                        if (Orbwalker.ActiveMode == OrbwalkerMode.Combo)
                        {
                            if (ComboOption.UseQ && AxeOption.GetSlider("CatchCount").Value >= AxeCount)
                            {
                                Q.Cast();
                            }
                        }
                        else if (Orbwalker.ActiveMode == OrbwalkerMode.Harass || Orbwalker.ActiveMode == OrbwalkerMode.LaneClear &&
                                 MyManaManager.SpellHarass)
                        {
                            if (HarassOption.HasEnouguMana() && HarassOption.GetHarassTargetEnabled(target.CharacterName))
                            {
                                if (HarassOption.UseQ)
                                {
                                    if (AxeCount < 2)
                                    {
                                        Q.Cast();
                                    }
                                }
                            }
                        }
                    }
                }
                break;
                }
            }
        }
コード例 #5
0
        private static void OnWndProc(GameWndProcEventArgs Args)
        {
            if (AxeOption.GetBool("CancelCatch").Enabled)
            {
                if (AxeOption.GetBool("CancelKey2").Enabled&& (Args.Msg == 516 || Args.Msg == 517))
                {
                    if (Variables.GameTimeTickCount - lastCatchTime > 1800)
                    {
                        lastCatchTime = Variables.GameTimeTickCount;
                    }
                }

                if (AxeOption.GetBool("CancelKey3").Enabled&& Args.Msg == 519)
                {
                    if (Variables.GameTimeTickCount - lastCatchTime > 1800)
                    {
                        lastCatchTime = Variables.GameTimeTickCount;
                    }
                }
            }
        }
コード例 #6
0
ファイル: Draven.cs プロジェクト: aleks9829/AimTec-9
        private static void OnWndProc(WndProcEventArgs Args)
        {
            if (AxeOption.GetBool("CancelCatch").Enabled)
            {
                if (AxeOption.GetBool("CancelKey2").Enabled&& (Args.Message == 516 || Args.Message == 517))
                {
                    if (Game.TickCount - lastCatchTime > 1800)
                    {
                        lastCatchTime = Game.TickCount;
                    }
                }

                if (AxeOption.GetBool("CancelKey3").Enabled&& Args.Message == 0x20a)
                {
                    if (Game.TickCount - lastCatchTime > 1800)
                    {
                        lastCatchTime = Game.TickCount;
                    }
                }
            }
        }
コード例 #7
0
        private static void OnRender(EventArgs args)
        {
            if (Me.IsDead || MenuGUI.IsChatOpen || MenuGUI.IsShopOpen)
            {
                return;
            }

            if (DrawOption.GetBool("AxeRange").Enabled)
            {
                Render.Circle.DrawCircle(Game.CursorPos, AxeOption.GetSlider("CatchRange").Value, Color.FromArgb(0, 255, 161), 1);
            }

            if (DrawOption.GetBool("AxePosition").Enabled)
            {
                foreach (var axe in AxeList.Where(x => !x.Key.IsDead && x.Key.IsValid).Select(x => x.Key))
                {
                    if (axe != null && axe.IsValid)
                    {
                        Render.Circle.DrawCircle(axe.Position, 130, Color.FromArgb(86, 0, 255), 1);
                    }
                }
            }
        }
コード例 #8
0
        private static void Initializer()
        {
            Q = new Spell(SpellSlot.Q);

            W = new Spell(SpellSlot.W);

            E = new Spell(SpellSlot.E, 950f);
            E.SetSkillshot(0.25f, 100f, 1400f, false, false, SkillshotType.Line);

            R = new Spell(SpellSlot.R, 3000f);
            R.SetSkillshot(0.4f, 160f, 2000f, false, false, SkillshotType.Line);

            ComboOption.AddMenu();
            ComboOption.AddQ();
            ComboOption.AddW();
            ComboOption.AddE();
            ComboOption.AddR();
            ComboOption.AddBool("RSolo", "Use R | Solo Ks Mode");
            ComboOption.AddBool("RTeam", "Use R| Team Fight");

            HarassOption.AddMenu();
            HarassOption.AddQ();
            HarassOption.AddE();
            HarassOption.AddMana();
            HarassOption.AddTargetList();

            LaneClearOption.AddMenu();
            LaneClearOption.AddQ();
            LaneClearOption.AddSliderBool("LaneClearECount", "Use E| Min Hit Count >= x", 4, 1, 7, true);
            LaneClearOption.AddMana();

            JungleClearOption.AddMenu();
            JungleClearOption.AddQ();
            JungleClearOption.AddW();
            JungleClearOption.AddE();
            JungleClearOption.AddMana();

            KillStealOption.AddMenu();
            KillStealOption.AddE();
            KillStealOption.AddR();
            KillStealOption.AddTargetList();

            AxeOption.AddMenu();
            AxeOption.AddList("CatchMode", "Catch Axe Mode: ", new[] { "All", "Only Combo", "Off" });
            AxeOption.AddSlider("CatchRange", "Catch Axe Range(Cursor center)", 2000, 180, 3000);
            AxeOption.AddSlider("CatchCount", "Max Axe Count <= x", 2, 1, 3);
            AxeOption.AddBool("CatchWSpeed", "Use W| When Axe Too Far");
            AxeOption.AddBool("NotCatchKS", "Dont Catch| If Target Can KillAble(1-3 AA)");
            AxeOption.AddBool("NotCatchTurret", "Dont Catch| If Axe Under Enemy Turret");
            AxeOption.AddSliderBool("NotCatchMoreEnemy", "Dont Catch| If Enemy Count >= x", 3, 1, 5, true);
            AxeOption.AddBool("CancelCatch", "Enabled Cancel Catch Axe Key");
            AxeOption.AddKey("CancelKey1", "Cancel Catch Key 1", Keys.G, KeyBindType.Press);
            AxeOption.AddBool("CancelKey2", "Cancel Catch Key 2(is right click)");
            AxeOption.AddBool("CancelKey3", "Cancel Catch Key 3(is mouse scroll)", false);
            AxeOption.AddSeperator("Set Orbwalker->Misc->Hold Radius to 0 (will better)");

            //GapcloserOption.AddMenu();

            MiscOption.AddMenu();
            MiscOption.AddBasic();
            MiscOption.AddW();
            MiscOption.AddBool("W", "WSlow", "Auto W| When Player Have Debuff(Slow)");
            MiscOption.AddR();
            MiscOption.AddSlider("R", "GlobalRMin", "Global -> Cast R Min Range", 1000, 500, 2500);
            MiscOption.AddSlider("R", "GlobalRMax", "Global -> Cast R Max Range", 3000, 1500, 3500);
            MiscOption.AddKey("R", "SemiRKey", "Semi-manual R Key", Keys.T, KeyBindType.Press);

            DrawOption.AddMenu();
            DrawOption.AddE(E);
            DrawOption.AddR(R);
            DrawOption.AddBool("AxeRange", "Draw Catch Axe Range");
            DrawOption.AddBool("AxePosition", "Draw Axe Position");
            DrawOption.AddDamageIndicatorToHero(true, false, true, true, true);

            AxeOption.GetKey("CancelKey1").ValueChanged += OnCancelValueChange;

            Tick.OnTick         += OnUpdate;
            Game.OnWndProc      += OnWndProc;
            GameObject.OnCreate += (sender, args) => OnCreate(sender);
            GameObject.OnDelete += (sender, args) => OnDestroy(sender);
            //Gapcloser.OnGapcloser += OnGapcloser;
            Orbwalker.OnAction += OnAction;
            Drawing.OnDraw     += OnRender;
        }
コード例 #9
0
        private static void CatchAxeEvent()
        {
            if (AxeList.Count == 0)
            {
                Orbwalker.SetOrbwalkerPosition(Vector3.Zero);
                return;
            }

            if (AxeOption.GetList("CatchMode").Index == 2 ||
                AxeOption.GetList("CatchMode").Index == 1 && Orbwalker.ActiveMode != OrbwalkerMode.Combo)
            {
                Orbwalker.SetOrbwalkerPosition(Vector3.Zero);
                return;
            }

            var catchRange = AxeOption.GetSlider("CatchRange").Value;

            var bestAxe =
                AxeList.Where(x => !x.Key.IsDead && x.Key.IsValid && x.Key.Position.DistanceToCursor() <= catchRange)
                .OrderBy(x => x.Value)
                .ThenBy(x => x.Key.Position.DistanceToPlayer())
                .ThenBy(x => x.Key.Position.DistanceToCursor())
                .FirstOrDefault();

            if (bestAxe.Key != null)
            {
                if (AxeOption.GetBool("NotCatchTurret").Enabled&&
                    (Me.IsUnderEnemyTurret() && bestAxe.Key.Position.IsUnderEnemyTurret() ||
                     bestAxe.Key.Position.IsUnderEnemyTurret() && !Me.IsUnderEnemyTurret()))
                {
                    return;
                }

                if (AxeOption.GetSliderBool("NotCatchMoreEnemy").Enabled&&
                    (bestAxe.Key.Position.CountEnemyHeroesInRange(350) >=
                     AxeOption.GetSliderBool("NotCatchMoreEnemy").Value ||
                     GameObjects.EnemyHeroes.Count(x => x.Distance(bestAxe.Key.Position) < 350 && x.IsMelee) >=
                     AxeOption.GetSliderBool("NotCatchMoreEnemy").Value - 1))
                {
                    return;
                }

                if (AxeOption.GetBool("NotCatchKS").Enabled&& Orbwalker.ActiveMode == OrbwalkerMode.Combo)
                {
                    var target = MyTargetSelector.GetTarget(800);

                    if (target != null && target.IsValidTarget(800) &&
                        target.DistanceToPlayer() > target.BoundingRadius + Me.BoundingRadius + 200 &&
                        target.Health < Me.GetAutoAttackDamage(target) * 2.5 - 80)
                    {
                        Orbwalker.SetOrbwalkerPosition(Vector3.Zero);
                        return;
                    }
                }

                if (AxeOption.GetBool("CatchWSpeed").Enabled&& W.IsReady() &&
                    bestAxe.Key.Position.DistanceToPlayer() / Me.MoveSpeed * 1000 >= bestAxe.Value - Variables.GameTimeTickCount)
                {
                    W.Cast();
                }

                if (bestAxe.Key.Position.DistanceToPlayer() > 100)
                {
                    if (Variables.GameTimeTickCount - lastCatchTime > 1800)
                    {
                        if (Orbwalker.ActiveMode != OrbwalkerMode.None)
                        {
                            Orbwalker.SetOrbwalkerPosition(bestAxe.Key.Position);
                        }
                        else
                        {
                            Me.IssueOrder(GameObjectOrder.MoveTo, bestAxe.Key.Position);
                        }
                    }
                    else
                    {
                        if (Orbwalker.ActiveMode != OrbwalkerMode.None)
                        {
                            Orbwalker.SetOrbwalkerPosition(Vector3.Zero);
                        }
                    }
                }
                else
                {
                    if (Orbwalker.ActiveMode != OrbwalkerMode.None)
                    {
                        Orbwalker.SetOrbwalkerPosition(Vector3.Zero);
                    }
                }
            }
            else
            {
                if (Orbwalker.ActiveMode != OrbwalkerMode.None)
                {
                    Orbwalker.SetOrbwalkerPosition(Vector3.Zero);
                }
            }
        }
コード例 #10
0
        private static void Initializer()
        {
            Q = new Aimtec.SDK.Spell(SpellSlot.Q);

            W = new Aimtec.SDK.Spell(SpellSlot.W);

            E = new Aimtec.SDK.Spell(SpellSlot.E, 950f);
            E.SetSkillshot(0.25f, 100f, 1400f, false, SkillshotType.Line);

            R = new Aimtec.SDK.Spell(SpellSlot.R, 3000f);
            R.SetSkillshot(0.4f, 160f, 2000f, false, SkillshotType.Line);

            ComboOption.AddMenu();
            ComboOption.AddQ();
            ComboOption.AddW();
            ComboOption.AddE();
            ComboOption.AddR();
            ComboOption.AddBool("RSolo", "Use R | Solo Ks Mode");
            ComboOption.AddBool("RTeam", "Use R| Team Fight");

            HarassOption.AddMenu();
            HarassOption.AddQ();
            HarassOption.AddE();
            HarassOption.AddMana();
            HarassOption.AddTargetList();

            LaneClearOption.AddMenu();
            LaneClearOption.AddQ();
            LaneClearOption.AddSliderBool("LaneClearECount", "Use E| Min Hit Count >= x", 4, 1, 7, true);
            LaneClearOption.AddMana();

            JungleClearOption.AddMenu();
            JungleClearOption.AddQ();
            JungleClearOption.AddW();
            JungleClearOption.AddE();
            JungleClearOption.AddMana();

            KillStealOption.AddMenu();
            KillStealOption.AddE();
            KillStealOption.AddR();
            KillStealOption.AddTargetList();

            AxeOption.AddMenu();
            AxeOption.AddList("CatchMode", "Catch Axe Mode: ", new[] { "All", "Only Combo", "Off" });
            AxeOption.AddSlider("CatchRange", "Catch Axe Range(Cursor center)", 2000, 180, 3000);
            AxeOption.AddSlider("CatchCount", "Max Axe Count <= x", 2, 1, 3);
            AxeOption.AddBool("CatchWSpeed", "Use W| When Axe Too Far");
            AxeOption.AddBool("NotCatchKS", "Dont Catch| If Target Can KillAble(1-3 AA)");
            AxeOption.AddBool("NotCatchTurret", "Dont Catch| If Axe Under Enemy Turret");
            AxeOption.AddSliderBool("NotCatchMoreEnemy", "Dont Catch| If Enemy Count >= x", 3, 1, 5, true);
            AxeOption.AddBool("CancelCatch", "Enabled Cancel Catch Axe Key");
            AxeOption.AddKey("CancelKey1", "Cancel Catch Key 1", KeyCode.G, KeybindType.Press);
            AxeOption.AddBool("CancelKey2", "Cancel Catch Key 2(is right click)");
            AxeOption.AddBool("CancelKey3", "Cancel Catch Key 3(is mouse scroll)", false);
            AxeOption.AddSeperator("Set Orbwalker->Misc->Hold Radius to 0 (will better)");

            GapcloserOption.AddMenu();

            MiscOption.AddMenu();
            MiscOption.AddBasic();
            MiscOption.AddW();
            MiscOption.AddBool("WSlow", "Auto W| When Player Have Debuff(Slow)");
            MiscOption.AddE();
            MiscOption.AddBool("EMelee", "Auto E| Anti Melee");
            MiscOption.AddBool("ERengar", "Auto E| Anti Rengar");
            MiscOption.AddBool("EKhazix", "Auto E| Anti Khazix");
            MiscOption.AddR();
            MiscOption.AddSlider("GlobalRMin", "Global -> Cast R Min Range", 1000, 500, 2500);
            MiscOption.AddSlider("GlobalRMax", "Global -> Cast R Max Range", 3000, 1500, 3500);
            MiscOption.AddKey("SemiRKey", "Semi R Key", KeyCode.T, KeybindType.Press);

            DrawOption.AddMenu();
            DrawOption.AddE(E.Range);
            DrawOption.AddR(R.Range);
            DrawOption.AddBool("AxeRange", "Draw Catch Axe Range");
            DrawOption.AddBool("AxePosition", "Draw Axe Position");
            DrawOption.AddFarm();
            DrawOption.AddEvent();

            AxeOption.GetKey("CancelKey1").OnValueChanged += OnCancelValueChange;

            Game.OnUpdate                  += OnUpdate;
            Game.OnWndProc                 += OnWndProc;
            GameObject.OnCreate            += OnCreate;
            GameObject.OnDestroy           += OnDestroy;
            Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast;
            Gapcloser.OnGapcloser          += OnGapcloser;
            Orbwalker.PreAttack            += OnPreAttack;
            Orbwalker.PreMove              += OnPreMove;
            Render.OnRender                += OnRender;
        }