コード例 #1
0
ファイル: AwardContainer.cs プロジェクト: acosin/MMXLegacy
 private void UpdateAwards()
 {
     if (!LegacyLogic.Instance.WorldManager.IsSaveGame || LegacyLogic.Instance.WorldManager.LoadedFromStartMenu)
     {
         m_blessingSpotSecrets.Init(m_party, 1);
         m_blessingDangerSense.Init(m_party, 3);
         m_blessingClairvoyance.Init(m_party, 2);
         m_blessingEnterWater.Init(m_party, 4);
         m_blessingEnterRough.Init(m_party, 5);
         m_blessingEnterForest.Init(m_party, 6);
         m_act1.Init(m_party, 7);
         m_act2.Init(m_party, 8);
         m_act3.Init(m_party, 9);
         m_act4.Init(m_party, 10);
         m_advancedClass1.Init(m_party, (Int32)m_party.TokenHandler.AdvancedClassTokenIdForClass(m_party.GetMemberByOrder(0).Class.Class));
         m_advancedClass2.Init(m_party, (Int32)m_party.TokenHandler.AdvancedClassTokenIdForClass(m_party.GetMemberByOrder(1).Class.Class));
         m_advancedClass3.Init(m_party, (Int32)m_party.TokenHandler.AdvancedClassTokenIdForClass(m_party.GetMemberByOrder(2).Class.Class));
         m_advancedClass4.Init(m_party, (Int32)m_party.TokenHandler.AdvancedClassTokenIdForClass(m_party.GetMemberByOrder(3).Class.Class));
     }
 }