protected override void HandleEndOfTurn() { base.HandleEndOfTurn(); if (Mode.IsLastThrow()) { _awardScreen.PlayAwards(Mode.CurrentPlayerRound); } }
protected override void HandleEndOfTurn() { if (ZeroOne.IsBust()) { handleBust(); } else { base.HandleEndOfTurn(); if (Mode.IsLastThrow()) { _awardScreen.PlayAwards(Mode.CurrentPlayerRound); } } }