private void CustomAvatarLoaded(CustomAvatar loadedAvatar, AvatarLoadResult result) { if (result != AvatarLoadResult.Completed) { Plugin.Log("Avatar " + loadedAvatar.FullPath + " failed to load"); return; } Plugin.Log("Loaded avatar " + loadedAvatar.Name + " by " + loadedAvatar.AuthorName); if (_currentSpawnedPlayerAvatar?.GameObject != null) { Object.Destroy(_currentSpawnedPlayerAvatar.GameObject); } _currentSpawnedPlayerAvatar = AvatarSpawner.SpawnAvatar(loadedAvatar, _playerAvatarInput); if (AvatarChanged != null) { AvatarChanged(loadedAvatar); } _startAvatarLocalScale = _currentSpawnedPlayerAvatar.GameObject.transform.localScale; _prevPlayerHeight = -1; ResizePlayerAvatar(); OnFirstPersonEnabledChanged(Plugin.Instance.FirstPersonEnabled); }
private void CustomAvatarLoaded(CustomAvatar loadedAvatar, AvatarLoadResult result) { if (result != AvatarLoadResult.Completed) { Logger.Log("Avatar " + loadedAvatar.FullPath + " failed to load"); return; } Logger.Log("Loaded avatar " + loadedAvatar.Name + " by " + loadedAvatar.AuthorName); if (_currentSpawnedPlayerAvatar?.GameObject != null) { Object.Destroy(_currentSpawnedPlayerAvatar.GameObject); } _currentSpawnedPlayerAvatar = AvatarSpawner.SpawnAvatar(loadedAvatar, _playerAvatarInput); AvatarChanged?.Invoke(loadedAvatar); _avatarTailor.OnAvatarLoaded(_currentSpawnedPlayerAvatar); ResizePlayerAvatar(); OnFirstPersonEnabledChanged(Plugin.Instance.FirstPersonEnabled); }