コード例 #1
0
    // Use this for initialization
    void Start()
    {
        enablecontrols  = GameObject.Find("Mountain").GetComponent <MountainRot>();
        AvalancheActive = GameObject.Find("AvalancheSpawner").GetComponent <Avalanche>();
        DeathUIButton1  = GameObject.Find("Death UI Restart Button").GetComponent <Image>();
        DeathUIButton2  = GameObject.Find("Death UI Main Menu Button").GetComponent <Image>();

        WonUIButton1 = GameObject.Find("Won UI Restart Button").GetComponent <Image>();
        WonUIButton2 = GameObject.Find("Won UI Main Menu Button").GetComponent <Image>();
        WonUIScore   = GameObject.Find("Won UI Score").GetComponent <Text>();

        DeathBackground.gameObject.SetActive(false);
        WonBackground.gameObject.SetActive(false);
        PauseMenu.SetActive(false);

        Clouds = new List <GameObject>();
    }
コード例 #2
0
 public IEnumerable <string> GetValidationErrors()
 {
     return(Glacier.GetValidationErrors().Union(Avalanche.GetValidationErrors()));
 }
コード例 #3
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 public ICollection <string> GetValidationErrors()
 {
     return(Glacier.GetValidationErrors().Union(Avalanche.GetValidationErrors()).ToList());
 }
コード例 #4
0
 // Use this for initialization
 void Start()
 {
     AvalancheSpawner = GameObject.Find("AvalancheSpawner").GetComponent <Avalanche>();
 }