protected void Application_Start() { AreaRegistration.RegisterAllAreas(); UnityConfig.RegisterComponents(); FilterConfig.RegisterGlobalFilters(GlobalFilters.Filters); RouteConfig.RegisterRoutes(RouteTable.Routes); BundleConfig.RegisterBundles(BundleTable.Bundles); InicioAplicacion.ComprobarUsuarios().GetAwaiter(); AutomapperConfig.Load(); }