private void OnModeUpdated(AutoHideMode previousMode) { if (this.Mode == AutoHideMode.None) { Deactivate(); } else if (previousMode == AutoHideMode.None) { Activate(); } }
private void OnModeUpdated( AutoHideMode previousMode ) { if( this.Mode == AutoHideMode.None ) { Deactivate(); } else if( previousMode == AutoHideMode.None ) { Activate(); } }
/// <summary> /// Initializing constructor /// </summary> /// <param name="parent">Reference to the parent window</param> /// <param name="parameters">Auto-hider configuration settings</param> public WindowAutoHider( Window parent, WindowAutoHiderParams parameters ) { _parent = parent; _mode = AutoHideMode.None; _currentState = AutoHideState.Visible; _params = parameters; _dropHelper = new DropHelper( parent ); // This code may appear silly to an untrained eye, but if it's not here, even though 'parent.Left' has // a valid value, when we try animate it we might get an exception because DoubleAnimation might read it // as NaN. It's fine everywhere else, only the animation is screwed up. parent.Left = parent.Left; parent.Top = parent.Top; }
/// <summary> /// Tests if the auto collapse mode is horizontal /// </summary> /// <param name="mode">Auto-hide mode to test</param> /// <returns>True of auto-hide mode is either collapse left or collapse right</returns> public static bool IsHorizontalCollapse(this AutoHideMode mode) { return(mode == AutoHideMode.CollapseLeft || mode == AutoHideMode.CollapseRight); }