コード例 #1
0
ファイル: Buffer.cs プロジェクト: yuyixiaoxiang/AutoCSer
 /// <summary>
 /// 数据缓冲区
 /// </summary>
 /// <param name="node"></param>
 /// <param name="onReturn"></param>
 /// <param name="message"></param>
 internal Buffer(Node node, AutoCSer.Net.TcpServer.ServerCallback <ReturnParameter> onReturn, ref DistributionMessageItem message)
 {
     Node          = node;
     this.onReturn = onReturn;
     Data          = message.Data;
     BufferCount   = message.OnAppendFile();
 }
コード例 #2
0
        internal int DeSerializeBuffer(byte *read, byte[] buffer, int startIndex)
        {
            int size = Data.DeSerializeBuffer(read, buffer, startIndex);

            BufferCount = Data.CopyToMessageQueueBufferCount();
            return(size);
        }
コード例 #3
0
 internal void Set(Buffer buffer)
 {
     Data               = buffer.Data;
     BufferCount        = buffer.BufferCount;
     Data.ReturnType    = ReturnType.Success;
     buffer.BufferCount = null;
 }
コード例 #4
0
 internal AutoCSer.CacheServer.BufferCount OnAppendFile()
 {
     AutoCSer.CacheServer.BufferCount bufferCount = BufferCount;
     State       = DistributionMessageState.AppendFile;
     BufferCount = null;
     return(bufferCount);
 }
コード例 #5
0
 /// <summary>
 /// 数据缓冲区
 /// </summary>
 /// <param name="node"></param>
 /// <param name="onReturn"></param>
 /// <param name="message"></param>
 internal Buffer(Node node, Func <AutoCSer.Net.TcpServer.ReturnValue <ReturnParameter>, bool> onReturn, ref DistributionMessageItem message)
 {
     Node          = node;
     this.onReturn = onReturn;
     Data          = message.Data;
     BufferCount   = message.OnAppendFile();
 }
コード例 #6
0
ファイル: Buffer.cs プロジェクト: yuyixiaoxiang/AutoCSer
 internal void FreeBuffer()
 {
     if (BufferCount != null)
     {
         BufferCount.Free();
         BufferCount = null;
     }
 }
コード例 #7
0
ファイル: Buffer.cs プロジェクト: yuyixiaoxiang/AutoCSer
 /// <summary>
 /// 数据缓冲区
 /// </summary>
 /// <param name="node"></param>
 /// <param name="parser"></param>
 internal Buffer(Node node, ref OperationParameter.NodeParser parser)
 {
     Data            = parser.ValueData;
     onReturn        = parser.OnReturn;
     Node            = node;
     BufferCount     = Data.CopyToMessageQueueBufferCount();
     parser.OnReturn = null;
 }
コード例 #8
0
ファイル: BufferCount.cs プロジェクト: mmarzz/AutoCSer
 /// <summary>
 /// 消息队列数据缓冲区计数
 /// </summary>
 /// <param name="buffer">消息队列数据缓冲区</param>
 internal BufferCount(Buffer buffer)
 {
     data = buffer.Data;
     count = buffer.BufferCount;
     Identity = buffer.Identity;
     data.ReturnType = ReturnType.Success;
     isBufferCount = 0;
     buffer.BufferCount = null;
 }
コード例 #9
0
ファイル: BufferCount.cs プロジェクト: liulaojian/AutoCSer
        /// <summary>
        /// 获取数据分配缓冲区
        /// </summary>
        /// <param name="data"></param>
        /// <returns></returns>
        internal static AutoCSer.CacheServer.BufferCount GetBufferCount(ref SubArray <byte> data)
        {
            if (data.Length > (int)AutoCSer.CacheServer.BufferCount.BufferSize)
            {
                data.Set(new byte[data.Length], 0, data.Length);
                return(null);
            }
            AutoCSer.CacheServer.BufferCount buffer;
            while (System.Threading.Interlocked.CompareExchange(ref bufferCountLock, 1, 0) != 0)
            {
                AutoCSer.Threading.ThreadYield.Yield(AutoCSer.Threading.ThreadYield.Type.MessageQueueGetBuffer);
            }
            buffer          = bufferCount.Get(ref data);
            bufferCountLock = 0;

            if (buffer == null)
            {
                Monitor.Enter(newBufferCountLock);
                AutoCSer.CacheServer.BufferCount oldBufferCount = bufferCount;
                try
                {
                    while (System.Threading.Interlocked.CompareExchange(ref bufferCountLock, 1, 0) != 0)
                    {
                        AutoCSer.Threading.ThreadYield.Yield(AutoCSer.Threading.ThreadYield.Type.MessageQueueGetBuffer);
                    }
                    buffer          = oldBufferCount.Get(ref data);
                    bufferCountLock = 0;
                    if (buffer == null)
                    {
                        AutoCSer.CacheServer.BufferCount newBufferCount = new AutoCSer.CacheServer.BufferCount();
                        buffer = newBufferCount.Get(ref data);
                        if (newBufferCount.Size > oldBufferCount.Size)
                        {
                            bufferCount = newBufferCount;
                            oldBufferCount.Free();
                        }
                        else
                        {
                            newBufferCount.Free();
                        }
                    }
                }
                finally { Monitor.Exit(newBufferCountLock); }
            }
            return(buffer);
        }
コード例 #10
0
ファイル: BufferCount.cs プロジェクト: AutoCSer/AutoCSer
        /// <summary>
        /// 获取数据分配缓冲区
        /// </summary>
        /// <param name="data"></param>
        /// <returns></returns>
        internal static AutoCSer.CacheServer.BufferCount GetBufferCount(ref SubArray <byte> data)
        {
            if (data.Length > (int)AutoCSer.CacheServer.BufferCount.BufferSize)
            {
                data.Set(new byte[data.Length], 0, data.Length);
                return(null);
            }
            AutoCSer.CacheServer.BufferCount buffer;
            bufferCountLock.EnterYield();
            buffer = bufferCount.Get(ref data);
            bufferCountLock.Exit();

            if (buffer == null)
            {
                Monitor.Enter(newBufferCountLock);
                AutoCSer.CacheServer.BufferCount oldBufferCount = bufferCount;
                try
                {
                    bufferCountLock.EnterYield();
                    buffer = oldBufferCount.Get(ref data);
                    bufferCountLock.Exit();
                    if (buffer == null)
                    {
                        AutoCSer.CacheServer.BufferCount newBufferCount = new AutoCSer.CacheServer.BufferCount();
                        buffer = newBufferCount.Get(ref data);
                        if (newBufferCount.Size > oldBufferCount.Size)
                        {
                            bufferCount = newBufferCount;
                            oldBufferCount.Free();
                        }
                        else
                        {
                            newBufferCount.Free();
                        }
                    }
                }
                finally { Monitor.Exit(newBufferCountLock); }
            }
            return(buffer);
        }
コード例 #11
0
 internal void Set(ref BufferCount bufferCount)
 {
     BufferCount = bufferCount.Get(out Data);
 }