コード例 #1
0
 public void GetEnemyHit()
 {
     sound.HitSound();
     life = life - 1;
     //if(life <= 0)
     {
         // gameObject.SetActive(false);
         life = 1;
     }
 }
コード例 #2
0
    public void GetPlayerHit()
    {
        life = life - 1;
        sound.HitSound();
        if (life == 0)
        {
            {
                thegamemanager.Restartgame(); // meghívja a metódust

                speedIncreaseMilestone = speedIncreaseMilestoneStore;
                movespeed            = movespeedstore;
                speedMilestoneCounte = speedmilestonecountstore;
                tempMoveSpeedDown    = tempMoveSpeedDownstore;
                tempMoveSpeedUp      = tempMoveSpeedUpstore;


                life = 3f;
                sound.DeathSound();
            }
        }
    }
コード例 #3
0
 public void GetEnemyHit()
 {
     sound.HitSound();
 }