コード例 #1
0
    IEnumerator Play_Transition_Effect()
    {
        FindObjectOfType <Level_8_Game_Mechanics>().GetComponent <Level_8_Game_Mechanics>().start_transition = true;
        yield return(new WaitForSeconds(1f));

        audio_manager.Adjust_Audio(0f, 8);
        scene_loader.Load_Next_Scene();
    }