コード例 #1
0
    // Start is called before the first frame update
    void Start()
    {
        myKey = int.Parse(gameObject.name.Substring(gameObject.name.Length - 1));

        audioPlayer = GameObject.FindWithTag("AudioControl").GetComponent <Audio_Controler>();

        try
        {
            Main_Control_Script = GameObject.FindGameObjectWithTag("Player").GetComponent <Main_Control_Script>();
        }
        catch
        {
            Debug.LogError("ERROR: Corner did not find Main_Control_Script!");
        }

        myMaterial = Main_Control_Script.MaterialColors[myKey];
        gameObject.GetComponent <MeshRenderer>().material = myMaterial;
    }
コード例 #2
0
 void Start()
 {
     audioPlayer         = GameObject.FindGameObjectWithTag("AudioControl").GetComponent <Audio_Controler>();
     Main_Control_Script = gameObject.GetComponent <Main_Control_Script>();
 }