/// <summary> /// Saves the specified spatializer to the audio settings. /// </summary> public static void SaveSettings(string spatializer) { if ((spatializer != null) && !InstalledSpatializers.Contains(spatializer)) { Debug.LogError($"{spatializer} is not an installed spatializer."); return; } if (spatializer == null) { Debug.LogWarning("No spatializer was specified. The application will not support Spatial Sound."); } SerializedObject audioMgrSettings = MixedRealityOptimizeUtils.GetSettingsObject("AudioManager"); SerializedProperty spatializerPlugin = audioMgrSettings.FindProperty("m_SpatializerPlugin"); if (spatializerPlugin == null) { Debug.LogError("Unable to save the spatializer settings. The field could not be located into the Audio Manager settings object."); return; } AudioSettings.SetSpatializerPluginName(spatializer); spatializerPlugin.stringValue = spatializer; audioMgrSettings.ApplyModifiedProperties(); // Cache the count of installed spatializers MixedRealityProjectPreferences.AudioSpatializerCount = InstalledSpatializers.Length; }
public static void Deactivate() { AudioSettings.SetSpatializerPluginName(null); AudioSettingsExt.SetAmbisonicDecoderPluginName(null); #pragma warning disable CS0618 // Type or member is obsolete PlayerSettings.virtualRealitySupported = false; #pragma warning restore CS0618 // Type or member is obsolete PlayerSettings.Android.androidTVCompatibility = false; PlayerSettings.Android.ARCoreEnabled = false; ApplleiOS.RequiresARKitSupport = false; }
static List <Item> GetAudioItems() { var spatializerPlugin = new Item("Spatializer Plugin", "Oculus Spatializer") { IsCorrect = () => { return(AudioSettings.GetSpatializerPluginName() == "OculusSpatializer"); }, GetCurrent = () => { return(AudioSettings.GetSpatializerPluginName()); }, Set = () => { AudioSettings.SetSpatializerPluginName("OculusSpatializer"); } }; /* No scripting reference for Ambisonic Decoder Plugin * var ambisonicDecoderPlugin = new Item("Ambisonic Decoder", "Oculus Spatializer") * { * IsCorrect = () => { return AudioSettings.ambi == "OculusSpatializer"; }, * GetCurrent = () => { return AudioSettings.GetSpatializerPluginName(); }, * Set = () => { AudioSettings.SetSpatializerPluginName("OculusSpatializer"); } * }; */ return(new List <Item>() { spatializerPlugin, }); }
public override void PerBuildExecute(BuildReleaseType releaseType, BuildPlatform platform, BuildArchitecture architecture, BuildDistribution distribution, DateTime buildTime, ref BuildOptions options, string configKey, string buildPath) { // Set spatializer plugin AudioSettings.SetSpatializerPluginName(SpatializerPlugin); }
public static void SetSpatializerPluginName(string spatializerPluginName) => AudioSettings.SetSpatializerPluginName(spatializerPluginName);
public void Activate() { if (!string.IsNullOrEmpty(Spatializer)) { var hasSpatializer = AudioSettings .GetSpatializerPluginNames() .Contains(Spatializer); if (hasSpatializer) { AudioSettings.SetSpatializerPluginName(Spatializer); AudioSettingsExt.SetAmbisonicDecoderPluginName(Spatializer); } } var buildTargetGroup = GetTargetGroup(); #pragma warning disable CS0618 // Type or member is obsolete var supportedVRSDKs = PlayerSettings.GetAvailableVirtualRealitySDKs(buildTargetGroup); var vrSDKs = XRPlatforms .Distinct() .Select(x => x.ToString()) .Where(supportedVRSDKs.Contains) .ToArray(); var enableVR = vrSDKs.Any(sdk => sdk != "None"); if (enableVR != PlayerSettings.GetVirtualRealitySupported(buildTargetGroup)) { PlayerSettings.SetVirtualRealitySupported(buildTargetGroup, enableVR); if (enableVR && !vrSDKs.Matches(PlayerSettings.GetVirtualRealitySDKs(buildTargetGroup))) { PlayerSettings.SetVirtualRealitySDKs(buildTargetGroup, vrSDKs); } } #pragma warning restore CS0618 // Type or member is obsolete if (buildTargetGroup == BuildTargetGroup.WSA) { EditorUserBuildSettings.wsaBuildAndRunDeployTarget = WSABuildAndRunDeployTarget.LocalMachine; EditorUserBuildSettings.wsaUWPBuildType = WSAUWPBuildType.D3D; PlayerSettings.WSA.inputSource = PlayerSettings.WSAInputSource.IndependentInputSource; if (Enum.TryParse(WsaSubtarget, out WSASubtarget sub)) { EditorUserBuildSettings.wsaSubtarget = sub; PlayerSettings.WSA.SetCapability(PlayerSettings.WSACapability.SpatialPerception, sub == WSASubtarget.HoloLens); } } else if (buildTargetGroup == BuildTargetGroup.Android && Enum.TryParse(AndroidSdkVersion, out AndroidSdkVersions sdkVersion)) { PlayerSettings.Android.minSdkVersion = (AndroidSdkVersions)Math.Max( (int)PlayerSettings.Android.minSdkVersion, (int)sdkVersion); } else if (buildTargetGroup == BuildTargetGroup.iOS && Version.TryParse(IOSVersion, out var v) && ApplleiOS.TargetOSVersion < v) { ApplleiOS.TargetOSVersion = v; } var curDefines = Project.GetDefines(); curDefines.AddRange(GetCompilerDefines()); Project.SetDefines(curDefines); }