// Use this for initialization void Start () { am = GameObject.Find ("AudioManager").GetComponent<AudioManager> (); feCam = GameObject.Find ("FECamera").GetComponent<AudioListener>(); feFire = GameObject.Find ("FE_Fire"); MainMenu = GameObject.Find ("panel_MainMenu"); Credits = GameObject.Find ("panel_Credits"); HowToPlay = GameObject.Find ("panel_HowToPlay"); ToggleMenuPanel (MainMenu, true); ToggleMenuPanel (Credits, false); ToggleMenuPanel (HowToPlay, false); am.StartMainMenuMusic (); Invoke ("TurnOnFire", 1f); }