public SoundAudioClip GetAudioClip(AudioManager.Sound soundType) { if (soundsDictionary.ContainsKey(soundType)) { return(soundsDictionary[soundType]); } else { return(null); } }
public void Move(Vector2 dir) { if (!canMove) { return; } if (isGroundDashing) { return; } //Debug.Log(dir.magnitude); if (dir.magnitude > 0.1f && Time.time > nextFootstep && !isGroundDashing && !isJumpDashing && _grounded) { //Debug.Log("haha"); nextFootstep = Time.time + footRate; AudioManager.Sound randomClip = _audio.sounds[Random.Range(0, 4)]; _audio.PlayOne(randomClip.name); photonView.RPC("playAudio", RpcTarget.Others, randomClip.name, 0, false ); //GetComponent<AudioSource>().PlayOneShot(GetComponent<AudioSource>().clip); } //else if((dir.magnitude < 0.05f && footRate != strafeRate && footRate != rifleStrafeRate) || isGroundDashing || isJumpDashing || !_grounded) //{ // //audio.Stop("Running"); // for (int i = 0; i < 4; i++) // { // AudioManager.Sound randomClip = _audio.sounds[i]; // _audio.Stop(randomClip.name); // } //} if (_grounded) { _rb.velocity = transform.TransformDirection(dir.x, _rb.velocity.y, dir.y); } else { Vector3 F = transform.TransformDirection(dir.x * jumpDrag, 0, dir.y * jumpDrag) * Time.fixedDeltaTime; Vector3 V = (F / _rb.mass) * Time.fixedDeltaTime + _rb.velocity; if (velocityCalc(V) < runningSpeed) { _rb.AddForce(transform.TransformDirection(dir.x * jumpDrag, 0, dir.y * jumpDrag) * Time.fixedDeltaTime); } _rb.AddForce(new Vector3(-_rb.velocity.x * jumpDrag, 0, -_rb.velocity.z * jumpDrag) * Time.fixedDeltaTime); } }
public static SoundAudioClip GetAudio(AudioManager.Sound sound) { foreach (GameAssets.SoundAudioClip soundAudioClip in GameAssets.i.soundAudioClipArray) { if (soundAudioClip.sound == sound) { return(soundAudioClip); } } Debug.LogError("Sound" + sound + "wasnt found!"); return(null); }
public void SetBackgroundMusic(AudioManager.Sound sound) { backgroundMusic = sound; AudioManager.PlayAsBackground(backgroundMusic); /*GameAssets.SoundAudioClip sac = AudioManager.GetSoundAudioClip(sound); * AudioSource source = bgMusicObject.GetComponent<AudioSource>(); * if (source.isPlaying) * source.Stop(); * * source.volume = sac.volume; * source.pitch = sac.pitch; * * source.PlayOneShot(sac.audio);*/ }
public void PlayFeedback() { if (soundsToPlay.Length > 0) { AudioManager.Sound sound = soundsToPlay[Random.Range(0, soundsToPlay.Length)]; AudioManager.PlaySound(sound); } if (fxsToPlay.Length > 0) { string fxTag = fxsToPlay[Random.Range(0, fxsToPlay.Length)]; Transform tr = positionToPlay ? positionToPlay : transform; FxManager.Instance.PlayFx(fxTag, positionToPlay.position, positionToPlay.rotation, positionToPlay.lossyScale); } }
void OnSceneLoaded(Scene scene, LoadSceneMode mode) { Debug.Log("Onsceneloaded called"); if (scene.buildIndex == 1 || scene.buildIndex == 2) { GetGameObjects(); lifePoints = 100; backgroundMusic = AudioManager.Sound.Background; //AudioManager.PlayAsBackground(backgroundMusic); if (AudioManager.GetBGObject() == null) { bgMusicObject = GameObject.Instantiate(bgMusicPrefab) as GameObject; AudioManager.SetBGObject(bgMusicObject); AudioManager.SetAudioSourceBG(bgMusicObject.GetComponent <AudioSource>()); } } GetLoader(); }
void PreviewSound(AudioManager.Sound sound, int i) { previewers[i] = EditorUtility.CreateGameObjectWithHideFlags("AudioPreview", HideFlags.DontSaveInEditor, typeof(AudioSource)).GetComponent <AudioSource>(); int spatialBlend = sound.spatialBlend ? 1 : 0; previewers[i].clip = sound.clip; previewers[i].outputAudioMixerGroup = sound.mixer; previewers[i].loop = sound.loop; previewers[i].volume = sound.volume; previewers[i].pitch = sound.pitch; previewers[i].priority = sound.priority; previewers[i].spatialBlend = spatialBlend; previewers[i].minDistance = sound.settings.minDistance; previewers[i].maxDistance = sound.settings.maxDistance; previewers[i].Play(); // EditorCoroutineUtility.StartCoroutine(DestroyOnDelay(sound.clip.length, previewer, i), this); }
public void networkSounds() { Vector3 dir = m_networkedPosition - transform.position; if (dir.magnitude > 0.05f && Time.time > nextFootstep && !isGroundDashing && !isJumpDashing && _grounded) { //Debug.Log("haha"); nextFootstep = Time.time + footRate; AudioManager.Sound randomClip = _audio.sounds[Random.Range(0, 4)]; _audio.PlayOne(randomClip.name); //GetComponent<AudioSource>().PlayOneShot(GetComponent<AudioSource>().clip); } else if (dir.magnitude < 0.05f || isGroundDashing || isJumpDashing || !_grounded) { //audio.Stop("Running"); for (int i = 0; i < 4; i++) { AudioManager.Sound randomClip = _audio.sounds[i]; _audio.Stop(randomClip.name); } } }
public override void OnInspectorGUI() { if (!metaTarget) { EditorGUILayout.HelpBox("AudioAssistant is missing", MessageType.Error); return; } mySerializedObject.Update(); main = (AudioManager)metaTarget; Undo.RecordObject(main, ""); if (main.tracks == null) { main.tracks = new List <AudioManager.MusicTrack>(); } if (main.sounds == null) { main.sounds = new List <AudioManager.Sound>(); } #region Music Tracks listTracks.drawHeaderCallback = rect => { EditorGUI.LabelField(new Rect(rect.x + 15, rect.y, 120, EditorGUIUtility.singleLineHeight), "Name"); EditorGUI.LabelField(new Rect(rect.x + 135, rect.y, rect.width - 120, EditorGUIUtility.singleLineHeight), "Track"); }; listTracks.drawElementCallback = (Rect rect, int index, bool isActive, bool isFocused) => { var element = listTracks.serializedProperty.GetArrayElementAtIndex(index); EditorGUI.PropertyField(new Rect(rect.x, rect.y, 120, EditorGUIUtility.singleLineHeight), element.FindPropertyRelative("name"), GUIContent.none); EditorGUI.PropertyField(new Rect(rect.x + 120, rect.y, rect.width - 120, EditorGUIUtility.singleLineHeight), element.FindPropertyRelative("track"), GUIContent.none); }; var property = listTracks.serializedProperty; GUILayout.BeginVertical("Box"); property.isExpanded = EditorGUILayout.Foldout(property.isExpanded, "Background Music (Track)"); if (property.isExpanded) { this.listTracks.DoLayoutList(); } GUILayout.EndVertical(); mySerializedObject.ApplyModifiedProperties(); #endregion #region Sounds EditorGUILayout.BeginVertical("Box"); isExpanded = EditorGUILayout.Foldout(isExpanded, "Sounds Effect (Track)"); if (isExpanded) { EditorGUILayout.BeginHorizontal(); GUILayout.Space(20); GUILayout.Label("Edit", EditorStyles.centeredGreyMiniLabel, GUILayout.Width(40)); GUILayout.Label("Name", EditorStyles.centeredGreyMiniLabel, GUILayout.Width(120)); GUILayout.Label("Audio Clips", EditorStyles.centeredGreyMiniLabel, GUILayout.ExpandWidth(true)); EditorGUILayout.EndHorizontal(); foreach (AudioManager.Sound sound in main.sounds) { EditorGUILayout.BeginHorizontal("Box"); if (GUILayout.Button("X", EditorStyles.miniButtonLeft, GUILayout.Width(20))) { main.sounds.Remove(sound); break; } if (GUILayout.Button("Edit", EditorStyles.miniButtonRight, GUILayout.Width(40))) { if (edit == sound) { edit = null; } else { edit = sound; } } sound.name = EditorGUILayout.TextField(sound.name, GUILayout.Width(120)); if (edit == sound || sound.clips.Count == 0) { EditorGUILayout.BeginVertical(); for (int i = 0; i < sound.clips.Count; i++) { sound.clips[i] = (AudioClip)EditorGUILayout.ObjectField(sound.clips[i], typeof(AudioClip), false, GUILayout.ExpandWidth(true)); if (sound.clips[i] == null) { sound.clips.RemoveAt(i); break; } } AudioClip new_clip = (AudioClip)EditorGUILayout.ObjectField(null, typeof(AudioClip), false, GUILayout.ExpandWidth(true)); if (new_clip) { sound.clips.Add(new_clip); } EditorGUILayout.EndVertical(); } else { GUILayout.Label(sound.clips.Count.ToString() + " audio clip(s)", EditorStyles.miniBoldLabel); } EditorGUILayout.EndHorizontal(); } EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("Add", EditorStyles.miniButtonLeft, GUILayout.Width(60))) { main.sounds.Add(new AudioManager.Sound()); edit = main.sounds[main.sounds.Count - 1]; } if (GUILayout.Button("Sort", EditorStyles.miniButtonRight, GUILayout.Width(60))) { main.sounds.Sort((AudioManager.Sound a, AudioManager.Sound b) => { return(string.Compare(a.name, b.name)); }); foreach (AudioManager.Sound sound in main.sounds) { sound.clips.Sort((AudioClip a, AudioClip b) => { return(string.Compare(a.ToString(), b.ToString())); }); } } EditorGUILayout.EndHorizontal(); } EditorGUILayout.EndVertical(); #endregion }
private void DrawSounds() { GUILayout.Label("Sounds"); EditorGUILayout.BeginVertical(EditorStyles.textArea); EditorGUILayout.BeginHorizontal(); GUILayout.Space(20); GUILayout.Label("Edit", EditorStyles.centeredGreyMiniLabel, GUILayout.Width(40)); GUILayout.Label("Name", EditorStyles.centeredGreyMiniLabel, GUILayout.Width(120)); GUILayout.Label("Audio Clips", EditorStyles.centeredGreyMiniLabel, GUILayout.ExpandWidth(true)); EditorGUILayout.EndHorizontal(); foreach (AudioManager.Sound sound in instance.sounds) { EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("X", GUILayout.Width(20))) { instance.sounds.Remove(sound); break; } if (GUILayout.Button("Edit", GUILayout.Width(40))) { soundInstance = soundInstance == sound ? null : sound; } sound.name = EditorGUILayout.TextField(sound.name, GUILayout.Width(120)); if (soundInstance == sound || sound.clips.Count == 0) { EditorGUILayout.BeginVertical(); for (int i = 0; i < sound.clips.Count; i++) { sound.clips[i] = (AudioClip)EditorGUILayout.ObjectField(sound.clips[i], typeof(AudioClip), false, GUILayout.ExpandWidth(true)); if (sound.clips[i] != null) { continue; } sound.clips.RemoveAt(i); break; } AudioClip new_clip = (AudioClip)EditorGUILayout.ObjectField(null, typeof(AudioClip), false, GUILayout.Width(150)); if (new_clip) { sound.clips.Add(new_clip); } EditorGUILayout.EndVertical(); } else { GUILayout.Label(sound.clips.Count.ToString() + " audio clip(s)", EditorStyles.miniBoldLabel); } EditorGUILayout.EndHorizontal(); } EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("Add", GUILayout.Width(60))) { instance.sounds.Add(new AudioManager.Sound()); soundInstance = instance.sounds[instance.sounds.Count - 1]; } if (GUILayout.Button("Sort", GUILayout.Width(60))) { instance.sounds.Sort((a, b) => string.Compare(a.name, b.name)); foreach (AudioManager.Sound sound in instance.sounds) { sound.clips.Sort((a, b) => string.Compare(a.ToString(), b.ToString())); } } EditorGUILayout.EndHorizontal(); EditorGUILayout.EndVertical(); }