Set0() public method

public Set0 ( ) : void
return void
コード例 #1
0
    /// <summary>
    /// Initializes this instance.
    /// </summary>
    protected override void Awake()
    {
        base.Awake();

        if (_primaryFader == null)
        {
            _primaryFader = new AudioFader();
        }
        else
        {
            _primaryFader.Set0();
        }

        if (_secondaryFader == null)
        {
            _secondaryFader = new AudioFader();
        }
        else
        {
            _secondaryFader.Set0();
        }

        if (_audioSource1 == null)
        {
            _audioSource1 = audio;
        }
        else
        {
            if (_audioSource2 && _audioSource1 != audio)   // make sure that by default the primary audio source is _audioSource1
            {
                SwitchAudioSources();
            }
        }

        _Set0();

        _audioController = AudioController.Instance;
        //Debug.Log( "AudioObject.Awake" );

#if OUYA_PAUSE_SYSTEM
        OuyaSDK.registerPauseListener(this);
        OuyaSDK.registerResumeListener(this);
#endif
    }