public void Setup(AudienceAgent target, bool flipped) { Target = target; AgentIcon.SetIcon(target); Animator.SetBool("Flipped", flipped); TotalRatingValue = Target.ProfileData.GetRatingValue(); ReviewText.text = Target.ProfileData.GetReviewText(TotalRatingValue); }
Chair AddAudienceAgent(AudienceAgent agent) { Chair chair = null; if (Chairs.Length > AudienceAgents.Count) { chair = Chairs[AudienceAgents.Count]; } AudienceAgents.Add(agent); return(chair); }