public void AuctionSellItem(Character chr, NPC auctioneer, EntityId itemId, uint bid, uint buyout, uint time, uint stackSize) { if (!DoAuctioneerInteraction(chr, auctioneer)) { return; } var item = chr.Inventory.GetItem(itemId, false); var msg = AuctionCheatChecks(auctioneer, item, bid, time); if (msg == AuctionError.Ok) { // Check that character has enough money to cover the deposit var houseFaction = auctioneer.AuctioneerEntry.LinkedHouseFaction; var deposit = GetAuctionDeposit(item, houseFaction, time); if (chr.Money < deposit) { AuctionHandler.SendAuctionCommandResult(chr.Client, null, AuctionAction.SellItem, AuctionError.NotEnoughMoney); return; } if (item.Amount > stackSize) { item = item.Split((int)stackSize); } if (item == null) { AuctionHandler.SendAuctionCommandResult(chr.Client, null, AuctionAction.SellItem, AuctionError.ItemNotFound); return; } // Charge the deposit to the character chr.Money -= deposit; // Create the new Auction and add it to the list. var newAuction = new Auction { BidderLowId = 0, BuyoutPrice = buyout, CurrentBid = bid, Deposit = deposit, HouseFaction = houseFaction, ItemLowId = item.EntityId.Low, ItemTemplateId = item.Template.Id, OwnerLowId = chr.EntityId.Low, TimeEnds = DateTime.Now.AddMinutes(time), IsNew = true }; //save new auction to database and add item to items container RealmServer.IOQueue.AddMessage(new Util.Threading.Message(() => { ItemRecord record = item.Record; record.IsAuctioned = true; record.Save(); auctioneer.AuctioneerEntry.Auctions.AddAuction( newAuction); AuctionItems.Add(newAuction.ItemLowId, record); item.Remove(false); AuctionListOwnerItems(chr, auctioneer); })); // Send the all-good message AuctionHandler.SendAuctionCommandResult(chr.Client, newAuction, AuctionAction.SellItem, AuctionError.Ok); } else { AuctionHandler.SendAuctionCommandResult(chr.Client, null, AuctionAction.SellItem, msg); } }
private void getListings(string sSort, int iCategory) { AuctionItems auctionItems = new AuctionItems(); using (SqlConnection conn = new SqlConnection(Common.ConnectionString)) { using (SqlCommand cmd = new SqlCommand("spListings", conn)) { cmd.CommandType = CommandType.StoredProcedure; if (iCategory.Equals(0)) { cmd.Parameters.Add(new SqlParameter("@cat_id", DBNull.Value)); } else { cmd.Parameters.Add(new SqlParameter("@cat_id", iCategory)); } conn.Open(); using (SqlDataReader dr = cmd.ExecuteReader()) { while (dr.Read()) { AuctionItem item = new AuctionItem(); item.Id = dr["item_id"].ToString(); item.Name = dr["item_name"].ToString(); item.Description = dr["item_description"].ToString(); item.DateOpen = DateTime.Parse(dr["item_date_open"].ToString()); item.DateClose = DateTime.Parse(dr["item_date_close"].ToString()); item.Seller = dr["item_seller"].ToString(); item.Location = dr["item_location"].ToString(); if (dr["item_amount"].ToString().Equals(string.Empty)) { item.BidAmount = 0; } else { item.BidAmount = decimal.Parse(dr["item_amount"].ToString()); } item.Buyer = dr["item_bidder"].ToString(); item.BidNumber = int.Parse(dr["item_bids"].ToString()); //item.Category = dr["cat_name"].ToString(); auctionItems.Add(item); } } } } if (auctionItems.Count == 0) { AuctionItem item = new AuctionItem(); item.Description = "No items listed."; auctionItems.Add(item); //Response.Write("No items listed."); } //else //{ //Sort if (sSort.Equals("DateClose") || sSort.Equals("Name") || sSort.Equals("Buyer") || sSort.Equals("BidAmount") || sSort.Equals("Category")) { auctionItems.Sort(sSort, SortOrderEnum.Ascending); } else { auctionItems.Sort(sSort, SortOrderEnum.Descending); } dlListings.DataSource = auctionItems; dlListings.DataBind(); //} }