public void ExecuteAttrib() { string attribFile = Path.Combine(TaskUtility.TestDirectory, @"attrib.txt"); File.WriteAllText(attribFile, "This is a test file"); Attrib task = new Attrib(); task.BuildEngine = new MockBuild(); task.Files = TaskUtility.StringArrayToItemArray(attribFile); task.ReadOnly = true; task.Hidden = true; task.System = true; task.Execute(); bool isReadOnly = ((File.GetAttributes(attribFile) & FileAttributes.ReadOnly) == FileAttributes.ReadOnly); bool isHidden = ((File.GetAttributes(attribFile) & FileAttributes.Hidden) == FileAttributes.Hidden); bool isSystem = ((File.GetAttributes(attribFile) & FileAttributes.System) == FileAttributes.System); Assert.IsTrue(isReadOnly, "Attribute should be readonly"); Assert.IsTrue(isHidden, "Attribute should be hidden"); Assert.IsTrue(isSystem, "Attribute should be system"); task = new Attrib(); task.BuildEngine = new MockBuild(); task.Files = TaskUtility.StringArrayToItemArray(attribFile); task.Hidden = false; task.System = false; task.Execute(); isReadOnly = ((File.GetAttributes(attribFile) & FileAttributes.ReadOnly) == FileAttributes.ReadOnly); isHidden = ((File.GetAttributes(attribFile) & FileAttributes.Hidden) == FileAttributes.Hidden); isSystem = ((File.GetAttributes(attribFile) & FileAttributes.System) == FileAttributes.System); Assert.IsTrue(isReadOnly, "Attribute should be readonly"); Assert.IsFalse(isHidden, "Attribute should not be hidden"); Assert.IsFalse(isSystem, "Attribute should not be system"); task = new Attrib(); task.BuildEngine = new MockBuild(); task.Files = TaskUtility.StringArrayToItemArray(attribFile); task.Normal = true; task.Execute(); isReadOnly = ((File.GetAttributes(attribFile) & FileAttributes.ReadOnly) == FileAttributes.ReadOnly); Assert.IsFalse(isReadOnly, "Attribute should not be readonly"); }
private object GetSVAttributeValue(Attrib attribute) { object csEntryAttributeValue; if (!attribute.IsPresent || attribute.Values.Count <= 0) { if (attribute.DataType == AttributeType.Boolean) { return(false); } else { return(null); } } switch (attribute.DataType) { case AttributeType.Binary: csEntryAttributeValue = attribute.Values[0].ToBinary(); break; case AttributeType.Boolean: csEntryAttributeValue = attribute.Values[0].ToBoolean(); break; case AttributeType.Integer: csEntryAttributeValue = attribute.Values[0].ToInteger(); break; case AttributeType.String: csEntryAttributeValue = attribute.Values[0].ToString(); break; case AttributeType.Reference: case AttributeType.Undefined: default: throw new UnknownOrUnsupportedDataTypeException(); } return(csEntryAttributeValue); }
private void SetAttributeValues(IList <object> attributeValues, Attrib attribute) { if (attribute.Values.Count > 0) { attribute.Values.Clear(); } if (!attribute.IsMultivalued && attributeValues.Count > 1) { throw new TooManyValuesException(attribute.Name); } foreach (object value in attributeValues) { if (value == null) { continue; } switch (attribute.DataType) { case AttributeType.Binary: attribute.Values.Add(TypeConverter.ConvertData <byte[]>(value)); break; case AttributeType.Integer: attribute.Values.Add(TypeConverter.ConvertData <long>(value)); break; case AttributeType.String: attribute.Values.Add(TypeConverter.ConvertData <string>(value)); break; case AttributeType.Boolean: case AttributeType.Reference: case AttributeType.Undefined: default: throw new UnknownOrUnsupportedDataTypeException(); } } }
private IList <object> GetSourceValuesForImport(FlowRuleParameters parameters, CSEntry csentry, out AttributeType attributeType) { List <object> values = new List <object>(); attributeType = AttributeType.Undefined; foreach (string attributeName in parameters.SourceAttributeNames) { if (attributeName == "DN") { values.Add(csentry.DN.ToString()); } else { Attrib attribute = csentry[attributeName]; if (attributeType == AttributeType.Undefined) { attributeType = attribute.DataType; } else if (attributeType != attribute.DataType) { attributeType = AttributeType.String; } if (attribute.IsMultivalued) { values.AddRange(this.GetMVAttributeValue(attribute)); } else { values.Add(this.GetSVAttributeValue(attribute)); } } } return(values); }
private IList <object> GetSourceValuesFromMultipleConnectorsForImport(FlowRuleParameters parameters, CSEntry csentry, MVEntry mventry, out AttributeType attributeType) { List <object> values = new List <object>(); attributeType = AttributeType.Undefined; IEnumerable <CSEntry> csentries = mventry.ConnectedMAs.OfType <ConnectedMA>().Where(t => t.Name == csentry.MA.Name).SelectMany(t => t.Connectors.OfType <CSEntry>()); foreach (string attributeName in parameters.SourceAttributeNames) { foreach (CSEntry othercsentry in csentries.Where(t => t.ObjectType == csentry.ObjectType)) { Attrib attribute = othercsentry[attributeName]; if (attributeType == AttributeType.Undefined) { attributeType = attribute.DataType; } else if (attributeType != attribute.DataType) { attributeType = AttributeType.String; } if (attribute.IsMultivalued) { values.AddRange(this.GetMVAttributeValue(attribute)); } else { values.Add(this.GetSVAttributeValue(attribute)); } } } return(values); }
public void AddComponent_WithComplexConfiguration_WorksFine() { Kernel.Register( Component.For <ClassWithComplexParameter>() .Configuration( Child.ForName("parameters").Eq( Attrib.ForName("notUsed").Eq(true), Child.ForName("complexparam").Eq( Child.ForName("complexparametertype").Eq( Child.ForName("mandatoryvalue").Eq("value1"), Child.ForName("optionalvalue").Eq("value2") ) ) ) ) ); var component = Kernel.Resolve <ClassWithComplexParameter>(); Assert.IsNotNull(component); Assert.IsNotNull(component.ComplexParam); Assert.AreEqual("value1", component.ComplexParam.MandatoryValue); Assert.AreEqual("value2", component.ComplexParam.OptionalValue); }
static public Attrib[] GetClassAttributes(Hashtable attrib, System.Type type) { System.Collections.Generic.List <Attrib> a = new System.Collections.Generic.List <Attrib>(); IDictionaryEnumerator enu = attrib.GetEnumerator(); System.Reflection.PropertyInfo pi = null; System.Reflection.FieldInfo fi = null; string dt = null; string _unsupportedtypes = ""; bool _nonPrimitiveAttSpecified = false; while (enu.MoveNext()) { pi = type.GetProperty(enu.Key.ToString()); if (pi != null) { dt = pi.PropertyType.FullName; } if (pi == null) { fi = type.GetField(enu.Key.ToString()); if (fi != null) { dt = fi.FieldType.FullName; } } if (pi != null || fi != null) { Attrib tempAttrib = new Attrib(); tempAttrib.Name = (string)enu.Key; tempAttrib.ID = (string)enu.Value; tempAttrib.Type = dt; System.Type currentType = System.Type.GetType(dt); if (currentType != null && !currentType.IsPrimitive && currentType.FullName != "System.DateTime" && currentType.FullName != "System.String" && currentType.FullName != "System.Decimal") { _nonPrimitiveAttSpecified = true; _unsupportedtypes += currentType.FullName + "\n"; } if (currentType == null) { _nonPrimitiveAttSpecified = true; _unsupportedtypes += "Unknown Type\n"; } a.Add(tempAttrib); } else { string message = "Invalid class attribute(s) specified '" + enu.Key.ToString() + "'."; throw new Exception(message); } pi = null; fi = null; } if (_nonPrimitiveAttSpecified) { throw new Exception("NCache Queries only support primitive types. The following type(s) is/are not supported:\n" + _unsupportedtypes); } return((Attrib[])a.ToArray()); }
protected Effect(Attrib affectedAttribute, int value) { AffectedAttribute = affectedAttribute; Value = value; }
//Let the modifier apply it's own values... off the type... yea //I did that on purpose ;-) public void Apply(Attrib a) { a.Value = ModifierType.ApplyModifier(this, a.Value); }
internal override bool ParseNodeBodyElement(string id, VRMLParser parser) { int line = parser.Line; if (id == "attrib") { List <X3DNode> nodes = parser.ParseSFNodeOrMFNodeValue(); foreach (X3DNode node in nodes) { X3DVertexAttributeNode attr = node as X3DVertexAttributeNode; if (attr == null) { parser.ErrorParsingNode(VRMLReaderError.UnexpectedNodeType, this, id, node, line); } else { Attrib.Add(attr); } } } else if (id == "color") { X3DNode node = parser.ParseSFNodeValue(); if (node != null) { Color = node as X3DColorNode; if (Color == null) { parser.ErrorParsingNode(VRMLReaderError.UnexpectedNodeType, this, id, node, line); } } } else if (id == "fogCoord") { X3DNode node = parser.ParseSFNodeValue(); if (node != null) { FogCoord = node as IX3DFogCoordinateNode; if (FogCoord == null) { parser.ErrorParsingNode(VRMLReaderError.UnexpectedNodeType, this, id, node, line); } } } else if (id == "normal") { X3DNode node = parser.ParseSFNodeValue(); if (node != null) { Normal = node as X3DNormalNode; if (Normal == null) { parser.ErrorParsingNode(VRMLReaderError.UnexpectedNodeType, this, id, node, line); } } } else if (id == "texCoord") { X3DNode node = parser.ParseSFNodeValue(); if (node != null) { TexCoord = node as X3DTextureCoordinateNode; if (TexCoord == null) { parser.ErrorParsingNode(VRMLReaderError.UnexpectedNodeType, this, id, node, line); } } } else if (id == "ccw") { CCW = parser.ParseBoolValue(); } else if (id == "colorPerVertex") { ColorPerVertex = parser.ParseBoolValue(); } else if (id == "creaseAngle") { CreaseAngle = parser.ParseDoubleValue(); } else if (id == "height") { Height.AddRange(parser.ParseSFFloatOrMFFloatValue()); } else if (id == "normalPerVertex") { NormalPerVertex = parser.ParseBoolValue(); } else if (id == "solid") { Solid = parser.ParseBoolValue(); } else if (id == "xDimension") { XDimension = parser.ParseIntValue(); } else if (id == "xSpacing") { XSpacing = parser.ParseDoubleValue(); } else if (id == "zDimension") { ZDimension = parser.ParseIntValue(); } else if (id == "zSpacing") { ZSpacing = parser.ParseDoubleValue(); } else { return(false); } return(true); }
public int GetInt(Attrib attrib) { return GetInt((uint)attrib, 0); }
public int GetInt(Attrib attrib) { if (acd == null) return -1; return acd.GetInt(attrib); }
/// <inheritdoc /> public ErrorCode GetAttrib(Attrib attrib, ref byte[] buffer) { var ret = _cardChannel.GetAttrib(attrib, ref buffer); return(ret); }
/// <summary> /// Initializes a new instance of the <see cref="VertexBuffer" /> class. /// </summary> /// <param name="attributes">The vertex attributes.</param> /// <param name="caching">The data caching policy.</param> public VertexBuffer(Attrib attributes, Caching caching = Caching.Static) { this.attributes = attributes; this.caching = caching; this.stride = 12; if (this.Has(Attrib.Normal)) { this.stride += 12; } if (this.Has(Attrib.Tangent)) { this.stride += 16; } if (this.Has(Attrib.Color)) { this.stride += 4; } if (this.Has(Attrib.UV)) { this.stride += 8; } }
/// <inheritdoc/> public ErrorCode GetAttrib(Attrib attrib, ref byte[] buffer) { return(cardChannel.GetAttrib(attrib, ref buffer)); }
public float GetFloat(Attrib attribute) { return reader.ReadFloat(GetAttribute((uint)attribute)); }
private bool Has(Attrib attribute) { return (this.attributes & attribute) == attribute; }
public static Settings Parse(Settings settings, XElement rootElement) { if (rootElement == null) { return(settings); } ParseAttributes(rootElement, Attrib.OptionalBool(nameof(AutoInit), x => settings.AutoInit = x), Attrib.OptionalBool(nameof(GenerateRegistrations), x => settings.GenerateRegistrations = x), Attrib.OptionalEnum <DebugLogLevel>(nameof(DebugLogLevel), x => settings.DebugLogLevel = x), Attrib.OptionalBool(nameof(DebugExceptions), x => settings.DebugExceptions = x), Attrib.Create(nameof(Behavior), x => settings.Behavior = x, (string x, out Behaviors behavior) => { behavior = Behaviors.None; if (string.IsNullOrWhiteSpace(x)) { return(false); } foreach (string value in x.Split(',')) { if (Enum.TryParse(value, out Behaviors @enum)) { behavior |= @enum; } else { return(false); } } return(true); }, false), Attrib.OptionalEnum <CodeLanguage>(nameof(DebugCodeGeneration), x => settings.DebugCodeGeneration = x)); foreach (XElement element in rootElement.DescendantNodes().OfType <XElement>()) { if (element.Name.LocalName.Equals("Assembly", StringComparison.OrdinalIgnoreCase)) { string assemblyName = ""; ParseAttributes(element, Attrib.RequiredString("Name", x => assemblyName = x)); settings.Assemblies.Add(new MatchAssembly(assemblyName)); } else if (element.Name.LocalName.Equals("Type", StringComparison.OrdinalIgnoreCase)) { string typePattern = ""; Lifetime lifetime = DefaultLifetime; ParseAttributes(element, Attrib.RequiredString("Name", x => typePattern = x), Attrib.RequiredEnum <Lifetime>("Lifetime", x => lifetime = x)); settings.Types.Add(new MatchType(typePattern, lifetime)); } else if (element.Name.LocalName.Equals("Map", StringComparison.OrdinalIgnoreCase)) { string from = ""; //GetRequiredString(element, "From"); string to = ""; //GetRequiredString(element, "To"); bool force = false; Lifetime?lifetime = null; ParseAttributes(element, Attrib.RequiredString("From", x => from = x), Attrib.RequiredString("To", x => to = x), Attrib.OptionalBool("Force", x => force = x), Attrib.OptionalEnum <Lifetime>("Lifetime", x => lifetime = x)); settings.Maps.Add(new Map(from, to, force, lifetime)); } else { throw new SettingsParseException($"'{element.Name.LocalName}' is not a valid child node of AutoDI"); } } return(settings); void ParseAttributes(XElement element, params IAttribute[] attributes)
private void SetDestinationAttributeValueForExport(CSEntry csentry, IEnumerable <object> values) { Attrib attribute = csentry[this.TargetAttribute]; this.SetDestinationAttributeValue(attribute, values); }
public float GetFloat(Attrib attrib) { return GetFloat((uint)attrib, 0); }
/// <inheritdoc /> public ErrorCode GetAttrib(Attrib attrib, ref byte[] buffer) { return(RequestLayer(null, SearchMode.Top).GetAttrib(attrib, ref buffer)); }
public ModifyEffect(Attrib affectedAttribute, int value) : base(affectedAttribute, value) { }
public int GetInt(Attrib attrib) { return(GetInt((uint)attrib, 0)); }
public GreaterThanAttribPrecondition(Attrib attribute, Attrib comparedAttrib) : base(attribute, comparedAttrib) { }
public float GetFloat(Attrib attrib) { return(GetFloat((uint)attrib, 0)); }
//And a way to add attribs and set base values.. //once again, you will want more but this will get you started public void AddAttribute(Attrib x) { _rawAttributes.Add(x.Name, x); }
internal override bool ParseNodeBodyElement(string id, VRMLParser parser) { int line = parser.Line; if (id == "attrib") { List <X3DNode> nodes = parser.ParseSFNodeOrMFNodeValue(); foreach (X3DNode node in nodes) { X3DVertexAttributeNode attr = node as X3DVertexAttributeNode; if (attr == null) { parser.ErrorParsingNode(VRMLReaderError.UnexpectedNodeType, this, id, node, line); } else { Attrib.Add(attr); } } } else if (id == "color") { X3DNode node = parser.ParseSFNodeValue(); if (node != null) { Color = node as X3DColorNode; if (Color == null) { parser.ErrorParsingNode(VRMLReaderError.UnexpectedNodeType, this, id, node, line); } } } else if (id == "coord") { X3DNode node = parser.ParseSFNodeValue(); if (node != null) { Coord = node as X3DCoordinateNode; if (Coord == null) { parser.ErrorParsingNode(VRMLReaderError.UnexpectedNodeType, this, id, node, line); } } } else if (id == "fogCoord") { X3DNode node = parser.ParseSFNodeValue(); if (node != null) { FogCoord = node as IX3DFogCoordinateNode; if (FogCoord == null) { parser.ErrorParsingNode(VRMLReaderError.UnexpectedNodeType, this, id, node, line); } } } else { return(false); } return(true); }
public PreconditionCompareValue(Attrib attribute, int value) : base(attribute) { Value = value; }
protected override void InternalWrite() { foreach (EntityObject entity in Document.Entities) { if (entity is AcadProxyEntity) { AcadProxyEntity e = entity as AcadProxyEntity; TextWriter.Write(Utilities.AcadProxyEntityToDxfFormat(e)); continue; } if (entity is Arc) { Arc e = entity as Arc; TextWriter.Write(Utilities.ArcToDxfFormat(e)); continue; } if (entity is Attrib) { Attrib e = entity as Attrib; TextWriter.Write(Utilities.AttribToDxfFormat(e)); continue; } if (entity is AttributeDefinition) { AttributeDefinition e = entity as AttributeDefinition; TextWriter.Write(Utilities.AttributeDefinitionToDxfFormat(e)); continue; } if (entity is Body) { Body e = entity as Body; TextWriter.Write(Utilities.BodyToDxfFormat(e)); continue; } if (entity is Circle) { Circle e = entity as Circle; TextWriter.Write(Utilities.CircleToDxfFormat(e)); continue; } if (entity is Dimension) { Dimension e = entity as Dimension; TextWriter.Write(Utilities.DimensionToDxfFormat(e)); continue; } if (entity is Ellipse) { Ellipse e = entity as Ellipse; TextWriter.Write(Utilities.EllipseToDxfFormat(e)); continue; } if (entity is EndSection) { EndSection e = entity as EndSection; TextWriter.Write(Utilities.EndSectionToDxfFormat(e)); continue; } if (entity is Face3d) { Face3d e = entity as Face3d; TextWriter.Write(Utilities.Face3dToDxfFormat(e)); continue; } if (entity is Hatch) { Hatch e = entity as Hatch; TextWriter.Write(Utilities.HatchToDxfFormat(e)); continue; } if (entity is Helix) { Helix e = entity as Helix; TextWriter.Write(Utilities.HelixToDxfFormat(e)); continue; } if (entity is Image) { Image e = entity as Image; TextWriter.Write(Utilities.ImageToDxfFormat(e)); continue; } if (entity is Insert) { Insert e = entity as Insert; TextWriter.Write(Utilities.InsertToDxfFormat(e)); continue; } if (entity is Leader) { Leader e = entity as Leader; TextWriter.Write(Utilities.LeaderToDxfFormat(e)); continue; } if (entity is Light) { Light e = entity as Light; TextWriter.Write(Utilities.LightToDxfFormat(e)); continue; } if (entity is Line) { Line e = entity as Line; TextWriter.Write(Utilities.LineToDxfFormat(e)); continue; } if (entity is LwPolyline) { LwPolyline e = entity as LwPolyline; TextWriter.Write(Utilities.LwPolylineToDxfFormat(e)); continue; } if (entity is Mesh) { Mesh e = entity as Mesh; TextWriter.Write(Utilities.MeshToDxfFormat(e)); continue; } if (entity is MultiLeader) { MultiLeader e = entity as MultiLeader; TextWriter.Write(Utilities.MultiLeaderToDxfFormat(e)); continue; } if (entity is MultiLeaderStyle) { MultiLeaderStyle e = entity as MultiLeaderStyle; TextWriter.Write(Utilities.MultiLeaderStyleToDxfFormat(e)); continue; } if (entity is MultiLine) { MultiLine e = entity as MultiLine; TextWriter.Write(Utilities.MultiLineToDxfFormat(e)); continue; } if (entity is MultiText) { MultiText e = entity as MultiText; TextWriter.Write(Utilities.MultiTextToDxfFormat(e)); continue; } if (entity is Ole2Frame) { Ole2Frame e = entity as Ole2Frame; TextWriter.Write(Utilities.Ole2FrameToDxfFormat(e)); continue; } if (entity is OleFrame) { OleFrame e = entity as OleFrame; TextWriter.Write(Utilities.OleFrameToDxfFormat(e)); continue; } if (entity is Point) { Point e = entity as Point; TextWriter.Write(Utilities.PointToDxfFormat(e)); continue; } if (entity is PolyLine) { PolyLine e = entity as PolyLine; TextWriter.Write(Utilities.PolyLineToDxfFormat(e)); continue; } if (entity is Ray) { Ray e = entity as Ray; TextWriter.Write(Utilities.RayToDxfFormat(e)); continue; } if (entity is Region) { Region e = entity as Region; TextWriter.Write(Utilities.RegionToDxfFormat(e)); continue; } if (entity is Section) { Section e = entity as Section; TextWriter.Write(Utilities.SectionToDxfFormat(e)); continue; } if (entity is Shape) { Shape e = entity as Shape; TextWriter.Write(Utilities.ShapeToDxfFormat(e)); continue; } if (entity is Solid) { Solid e = entity as Solid; TextWriter.Write(Utilities.SolidToDxfFormat(e)); continue; } if (entity is Solid3d) { Solid3d e = entity as Solid3d; TextWriter.Write(Utilities.Solid3dToDxfFormat(e)); continue; } if (entity is Spline) { Spline e = entity as Spline; TextWriter.Write(Utilities.SplineToDxfFormat(e)); continue; } if (entity is Sun) { Sun e = entity as Sun; TextWriter.Write(Utilities.SunToDxfFormat(e)); continue; } if (entity is Surface) { Surface e = entity as Surface; TextWriter.Write(Utilities.SurfaceToDxfFormat(e)); continue; } if (entity is Table) { Table e = entity as Table; TextWriter.Write(Utilities.TableToDxfFormat(e)); continue; } if (entity is Text) { Text e = entity as Text; TextWriter.Write(Utilities.TextToDxfFormat(e)); continue; } if (entity is Tolerance) { Tolerance e = entity as Tolerance; TextWriter.Write(Utilities.ToleranceToDxfFormat(e)); continue; } if (entity is Trace) { Trace e = entity as Trace; TextWriter.Write(Utilities.TraceToDxfFormat(e)); continue; } if (entity is Underlay) { Underlay e = entity as Underlay; TextWriter.Write(Utilities.UnderlayToDxfFormat(e)); continue; } if (entity is Vertex) { Vertex e = entity as Vertex; TextWriter.Write(Utilities.VertexToDxfFormat(e)); continue; } if (entity is ViewPort) { ViewPort e = entity as ViewPort; TextWriter.Write(Utilities.ViewPortToDxfFormat(e)); continue; } if (entity is WipeOut) { WipeOut e = entity as WipeOut; TextWriter.Write(Utilities.WipeOutToDxfFormat(e)); continue; } if (entity is XLine) { XLine e = entity as XLine; TextWriter.Write(Utilities.XLineToDxfFormat(e)); continue; } } }
public PreconditionAttribConstraint(Attrib attribute) { Attribute = attribute; }
public ErrorCode GetAttrib(Attrib attrib, ref byte[] buffer) { var ret = stack.RequestLayer(this, SearchMode.Next).GetAttrib(attrib, ref buffer); return(ret); }
public void Add(Attrib attrib, AttribType attribType, byte num, bool normalized, bool asInt) { vertex_layout_add((Bgfx.Bgfx.VertexLayout *)Unsafe.AsPointer(ref InternalHandle), attrib, num, attribType, normalized, asInt); }
internal void Click5LabelModel( Gaussian inputScoreMean, Gamma inputScorePrec, Gamma inputJudgePrec, Gamma inputClickPrec, Gaussian[] inputThresh, Gaussian[][] clickObservations) { // Add variables outside plate - all variables outside the plate should // be marked as outputs because we will be communicating their messages // across chunks double scoreMean = Factor.Random(inputScoreMean); double scorePrec = Factor.Random(inputScorePrec); double judgePrec = Factor.Random(inputJudgePrec); double clickPrec = Factor.Random(inputClickPrec); double thresh0 = Factor.Random(inputThresh[0]); double thresh1 = Factor.Random(inputThresh[1]); double thresh2 = Factor.Random(inputThresh[2]); double thresh3 = Factor.Random(inputThresh[3]); double thresh4 = Factor.Random(inputThresh[4]); double thresh5 = Factor.Random(inputThresh[5]); //Attrib.AllVars(new DivideMessages(false), thresh0, thresh1, thresh2, thresh3, thresh4, thresh5); //Attrib.AllVars(new DivideMessages(false), scoreMean, scorePrec, judgePrec, clickPrec); // Plate 1 int n1 = clickObservations[0].Length; double[] scores1 = new double[n1]; double[] scoresJ1 = new double[n1]; double[] scoresC1 = new double[n1]; for (int i1 = 0; i1 < n1; i1++) { Attrib.Var(i1, new Sequential()); scores1[i1] = Factor.Gaussian(scoreMean, scorePrec); // click-based score scoresC1[i1] = Factor.Gaussian(scores1[i1], clickPrec); Constrain.EqualRandom(scoresC1[i1], clickObservations[0][i1]); // judged score scoresJ1[i1] = Factor.Gaussian(scores1[i1], judgePrec); bool h1 = Factor.IsBetween(scoresJ1[i1], thresh0, thresh1); Constrain.Equal(true, h1); } // Plate 2 int n2 = clickObservations[1].Length; double[] scores2 = new double[n2]; double[] scoresJ2 = new double[n2]; double[] scoresC2 = new double[n2]; for (int i2 = 0; i2 < n2; i2++) { Attrib.Var(i2, new Sequential()); scores2[i2] = Factor.Gaussian(scoreMean, scorePrec); // click-based score scoresC2[i2] = Factor.Gaussian(scores2[i2], clickPrec); Constrain.EqualRandom(scoresC2[i2], clickObservations[1][i2]); // judged score scoresJ2[i2] = Factor.Gaussian(scores2[i2], judgePrec); bool h2 = Factor.IsBetween(scoresJ2[i2], thresh1, thresh2); Constrain.Equal(true, h2); } // Plate 3 int n3 = clickObservations[2].Length; double[] scores3 = new double[n3]; double[] scoresJ3 = new double[n3]; double[] scoresC3 = new double[n3]; for (int i3 = 0; i3 < n3; i3++) { Attrib.Var(i3, new Sequential()); scores3[i3] = Factor.Gaussian(scoreMean, scorePrec); // click-based score scoresC3[i3] = Factor.Gaussian(scores3[i3], clickPrec); Constrain.EqualRandom(scoresC3[i3], clickObservations[2][i3]); // judged score scoresJ3[i3] = Factor.Gaussian(scores3[i3], judgePrec); bool h3 = Factor.IsBetween(scoresJ3[i3], thresh2, thresh3); Constrain.Equal(true, h3); } // Plate 4 int n4 = clickObservations[3].Length; double[] scores4 = new double[n4]; double[] scoresJ4 = new double[n4]; double[] scoresC4 = new double[n4]; for (int i4 = 0; i4 < n4; i4++) { Attrib.Var(i4, new Sequential()); scores4[i4] = Factor.Gaussian(scoreMean, scorePrec); // click-based score scoresC4[i4] = Factor.Gaussian(scores4[i4], clickPrec); Constrain.EqualRandom(scoresC4[i4], clickObservations[3][i4]); // judged score scoresJ4[i4] = Factor.Gaussian(scores4[i4], judgePrec); bool h4 = Factor.IsBetween(scoresJ4[i4], thresh3, thresh4); Constrain.Equal(true, h4); } // Plate 5 int n5 = clickObservations[4].Length; double[] scores5 = new double[n5]; double[] scoresJ5 = new double[n5]; double[] scoresC5 = new double[n5]; for (int i5 = 0; i5 < n5; i5++) { Attrib.Var(i5, new Sequential()); scores5[i5] = Factor.Gaussian(scoreMean, scorePrec); // click-based score scoresC5[i5] = Factor.Gaussian(scores5[i5], clickPrec); Constrain.EqualRandom(scoresC5[i5], clickObservations[4][i5]); // judged score scoresJ5[i5] = Factor.Gaussian(scores5[i5], judgePrec); bool h5 = Factor.IsBetween(scoresJ5[i5], thresh4, thresh5); Constrain.Equal(true, h5); } //Attrib.AllVars(new DivideMessages(false), scores1, scores2, scores3, scores4, scores5); //Attrib.AllVars(new DivideMessages(false), scoresC1, scoresC2, scoresC3, scoresC4, scoresC5); //Attrib.AllVars(new DivideMessages(false), scoresJ1, scoresJ2, scoresJ3, scoresJ4, scoresJ5); InferNet.Infer(scoreMean, nameof(scoreMean)); InferNet.Infer(scorePrec, nameof(scorePrec)); InferNet.Infer(judgePrec, nameof(judgePrec)); InferNet.Infer(clickPrec, nameof(clickPrec)); InferNet.Infer(thresh0, nameof(thresh0)); InferNet.Infer(thresh1, nameof(thresh1)); InferNet.Infer(thresh2, nameof(thresh2)); InferNet.Infer(thresh3, nameof(thresh3)); InferNet.Infer(thresh4, nameof(thresh4)); InferNet.Infer(thresh5, nameof(thresh5)); }
public int GetInt(Attrib attribute) { return reader.ReadInt(GetAttribute((uint)attribute)); }
public LessThanAttribPrecondition(Attrib attribute, Attrib comparedAttrib) : base(attribute, comparedAttrib) { }
public PreconditionCompareAttrib(Attrib attribute, Attrib comparedAttribute) : base(attribute) { ComparedAttribute = comparedAttribute; }
internal override bool ParseNodeBodyElement(string id, VRMLParser parser) { int line = parser.Line; if (id == "attrib") { List <X3DNode> nodes = parser.ParseSFNodeOrMFNodeValue(); foreach (X3DNode node in nodes) { X3DVertexAttributeNode attr = node as X3DVertexAttributeNode; if (attr == null) { parser.ErrorParsingNode(VRMLReaderError.UnexpectedNodeType, this, id, node, line); } else { Attrib.Add(attr); } } } else if (id == "color") { X3DNode node = parser.ParseSFNodeValue(); if (node != null) { Color = node as X3DColorNode; if (Color == null) { parser.ErrorParsingNode(VRMLReaderError.UnexpectedNodeType, this, id, node, line); } } } else if (id == "coord") { X3DNode node = parser.ParseSFNodeValue(); if (node != null) { Coord = node as X3DCoordinateNode; if (Coord == null) { parser.ErrorParsingNode(VRMLReaderError.UnexpectedNodeType, this, id, node, line); } } } else if (id == "fogCoord") { X3DNode node = parser.ParseSFNodeValue(); if (node != null) { FogCoord = node as IX3DFogCoordinateNode; if (FogCoord == null) { parser.ErrorParsingNode(VRMLReaderError.UnexpectedNodeType, this, id, node, line); } } } else if (id == "normal") { X3DNode node = parser.ParseSFNodeValue(); if (node != null) { Normal = node as X3DNormalNode; if (Normal == null) { parser.ErrorParsingNode(VRMLReaderError.UnexpectedNodeType, this, id, node, line); } } } else if (id == "texCoord") { X3DNode node = parser.ParseSFNodeValue(); if (node != null) { TexCoord = node as X3DTextureCoordinateNode; if (TexCoord == null) { parser.ErrorParsingNode(VRMLReaderError.UnexpectedNodeType, this, id, node, line); } } } else if (id == "ccw") { CCW = parser.ParseBoolValue(); } else if (id == "colorPerVertex") { ColorPerVertex = parser.ParseBoolValue(); } else if (id == "normalPerVertex") { NormalPerVertex = parser.ParseBoolValue(); } else if (id == "solid") { Solid = parser.ParseBoolValue(); } else if (id == "index") { Index = parser.ParseSFInt32OrMFInt32Value(); } else { return(false); } return(true); }
public SetEffect(Attrib affectedAttribute, int value) : base(affectedAttribute, value) { }
public float GetFloat(Attrib attrib) { if (acd == null) return -1; return acd.GetFloat(attrib); }