public static void SuppressHiddenEnemy(EnemyMarker enemy) { AttackableObject <EnemyMarker> info = instance.markersForAttack.Find(m => { return(m.GetObject() == enemy); }); if (info == null) { Debug.LogError("No enemy marker found!"); } else { info.AddSuppressor(); } }
public static void SuppressVisibleEnemy(EnemyTarget enemy) { AttackableObject <EnemyTarget> info = instance.targetsForAttack.Find(m => { return(m.GetObject() == enemy); }); if (info == null) { Debug.LogError("No enemy target found!"); } else { info.AddSuppressor(); } }