public static bool IsOnHit(this string name) { return(!name.ToLower().Contains("tower") && !name.ToLower().Contains("turret") && !name.ToLower().Contains("mini") && !name.ToLower().Contains("minion") && name.ToLower().Contains("attack") && !NoAttacks.Contains(name.ToLower()) || Attacks.Contains(name.ToLower()) || AttackResets.Contains(name.ToLower()) || OHSP.Contains(name.ToLower())); }
/// <summary> /// Returns true if the spellname resets the attack timer. /// </summary> /// <param name="name">The name.</param> /// <returns><c>true</c> if the specified name is an auto attack reset; otherwise, <c>false</c>.</returns> public static bool IsAutoAttackReset(string name) { return(AttackResets.Contains(name.ToLower())); }