コード例 #1
0
 public virtual void OnTriggerEnter2D(Collider2D other)
 {
     if (other.gameObject.tag == "Player")
     {
         other.GetComponent <Character>().TakeDamage(50);
     }
     if (other.gameObject.tag == "Edge")
     {
         AtlasScript.ChangeDirection();
     }
 }