public void TearDown() { if (_serverListener != null) { _serverListener.Dispose(); } }
protected override void TearDown() { base.TearDown(); if (_proxyServer != null) { _proxyServer.Dispose(); } }
protected override void TearDown() { base.TearDown(); if (_proxyServer != null) { _proxyServer.Dispose(); } if (_clientSocket != null) { _clientSocket.Close(); } }
public void Cleanup() { if (_server != null) { _server.Dispose(); _server = null; } if (_client != null) { _client.Close(); _client = null; } }
protected override void TearDown() { base.TearDown(); if (_proxyServer != null) { _proxyServer.Dispose(); } if (_clientSocket != null) { _clientSocket.Shutdown(SocketShutdown.Both); _clientSocket.Dispose(); } }
public void Cleanup() { if (_server != null) { _server.Dispose(); _server = null; } if (_client != null) { _client.Shutdown(SocketShutdown.Both); _client.Close(); _client = null; } }