private IEnumerator ModernEraEndAnimation() { DontDestroyOnLoad(gameObject); yield return(new WaitForSeconds(3f)); Astronaut n = FindObjectOfType <Astronaut>(); StartCoroutine(n.FadeOut(false)); }
private IEnumerator ModernEraEndAnimation() { DontDestroyOnLoad(gameObject); yield return(new WaitForSeconds(3f)); Astronaut n = FindObjectOfType <Astronaut>(); StartCoroutine(n.FadeOut(false)); }