public void StartNewGame() { _model.NewGame(); TimerLabel = "0"; OnPropertyChanged("PauseResumeLabel"); OnNewGame?.Invoke(this, EventArgs.Empty); }
private void InitGame() { InitPanel(); _model.NewGame(); _pauseResumeButton.Text = _model.Paused ? "Resume" : "Pause"; RefreshTime(0); }
public void Initialize() { model = new AsteroidsModel(3, 3); model.NewGame(); }