void SizeAble_MousePressedEvent(AssortedWidgets.Events.MouseEvent me) { if (SizeAble.Check) Resizable = false; else Resizable = true; }
void dragAble_MousePressedEvent(AssortedWidgets.Events.MouseEvent me) { if (dragAble.Check) Dragable = false; else Dragable = true; }
public override void OnMouseEnter(AssortedWidgets.Events.MouseEvent me) { isHover = true; int mx = me.X - Position.X; int my = me.Y - Position.Y; foreach (Component ele in childList) { if (ele.IsIn(mx, my)) { MouseEvent ev = new MouseEvent(ele, (int)EMouseEventTypes.MOUSE_ENTERED, mx,my, me.MouseButton); ele.ProcessMouseEntered(ev); break; } } }
public override void OnMouseRelease(AssortedWidgets.Events.MouseEvent me) { base.OnMouseRelease(me); Check = !Check; }
public override void OnMouseExit(AssortedWidgets.Events.MouseEvent me) { isHover = false; status = EButtonStatus.Normal; }
public override void OnMouseRelease(AssortedWidgets.Events.MouseEvent me) { status = EButtonStatus.Hover; Cursor.Current = Cursors.Hand; }
void closeButton_MouseReleasedEvent(AssortedWidgets.Events.MouseEvent me) { closeButton.isHover = false; closeButton.status = EButtonStatus.Normal; Close(); }
public override void OnMouseExit(AssortedWidgets.Events.MouseEvent me) { //base.OnMouseExit(me); isHover = false; status = EStatus.Normal; }
public override void OnMouseEnter(AssortedWidgets.Events.MouseEvent me) { isHover = true; status = EButtonStatus.Hover; Cursor.Current = Cursors.Hand; }
public override void OnMousePress(AssortedWidgets.Events.MouseEvent me) { //base.OnMousePress(me); status = EStatus.Pressed; }
public override void UpdateLayout(List<AssortedWidgets.Widgets.Component> componentList, AssortedWidgets.Util.Position origin, AssortedWidgets.Util.Size area) { int iStyle1; int iStyle2; List<Component> north = new List<Component>(20); EElementStyle northHStyle = EElementStyle.Any; EElementStyle northVStyle = EElementStyle.Any; List<Component> south = new List<Component>(20); EElementStyle southHStyle = EElementStyle.Any; EElementStyle southVStyle = EElementStyle.Any; List<Component> west = new List<Component>(20); EElementStyle westHStyle = EElementStyle.Any; EElementStyle westVStyle = EElementStyle.Any; List<Component> east = new List<Component>(20); EElementStyle eastHStyle = EElementStyle.Any; EElementStyle eastVStyle = EElementStyle.Any; List<Component> center = new List<Component>(20); EElementStyle centerHStyle = EElementStyle.Any; EElementStyle centerVStyle = EElementStyle.Any; foreach (Component comp in componentList) { switch (comp.LayoutProperty) { case EArea.North: { north.Add(comp); iStyle1 = (int)northHStyle; iStyle2 = (int)(((IElement)comp).HorizontalStyle); northHStyle = (EElementStyle)Math.Max(iStyle1, iStyle2); iStyle1 = (int)northVStyle; iStyle2 = (int)(((IElement)comp).VerticalStyle); northVStyle = (EElementStyle)Math.Max(iStyle1, iStyle2); break; } case EArea.South: { south.Add(comp); iStyle1 = (int)southHStyle; iStyle2 = (int)(((IElement)comp).HorizontalStyle); southHStyle = (EElementStyle)Math.Max(iStyle1, iStyle2); iStyle1 = (int)southVStyle; iStyle2 = (int)(((IElement)comp).VerticalStyle); southVStyle = (EElementStyle)Math.Max(iStyle1, iStyle2); break; } case EArea.West: { west.Add(comp); iStyle1 = (int)westHStyle; iStyle2 = (int)(((IElement)comp).HorizontalStyle); westHStyle = (EElementStyle)Math.Max(iStyle1, iStyle2); iStyle1 = (int)westVStyle; iStyle2 = (int)(((IElement)comp).VerticalStyle); westVStyle = (EElementStyle)Math.Max(iStyle1, iStyle2); break; } case EArea.East: { east.Add(comp); iStyle1 = (int)eastHStyle; iStyle2 = (int)(((IElement)comp).HorizontalStyle); eastHStyle = (EElementStyle)Math.Max(iStyle1, iStyle2); iStyle1 = (int)eastVStyle; iStyle2 = (int)(((IElement)comp).VerticalStyle); eastVStyle = (EElementStyle)Math.Max(iStyle1, iStyle2); break; } case EArea.Center: { center.Add(comp); iStyle1 = (int)centerHStyle; iStyle2 = (int)(((IElement)comp).HorizontalStyle); centerHStyle = (EElementStyle)Math.Max(iStyle1, iStyle2); iStyle1 = (int)centerVStyle; iStyle2 = (int)(((IElement)comp).VerticalStyle); centerVStyle = (EElementStyle)Math.Max(iStyle1, iStyle2); break; } } } uint width = area.width - Left - Right; uint height = area.height - Top - Bottom; int tempX = (int)(origin.X + Left); int tempY = (int)(origin.Y + Top); uint westHeight = GetPreferedHeight(west, WestFormat); uint centerHeight = GetPreferedHeight(center, CenterFormat); uint eastHeight = GetPreferedHeight(east, EastFormat); uint northHeight = GetPreferedHeight(north, NorthFormat); uint southHeight = GetPreferedHeight(south, SouthFormat); uint heightAvailable = area.height - Top - Bottom - Spacer - Spacer; heightAvailable = Math.Max(heightAvailable, Math.Max(Math.Max(westHeight, eastHeight), centerHeight) + northHeight + southHeight); int strechAreaCount = 1; if (northVStyle == EElementStyle.Stretch) { ++strechAreaCount; } else { heightAvailable -= northHeight; } if (southVStyle == EElementStyle.Stretch) { ++strechAreaCount; } else { heightAvailable -= southHeight; } uint averageHeight = (uint)(heightAvailable / strechAreaCount); if (northVStyle == EElementStyle.Stretch) { northHeight = Math.Max(northHeight, averageHeight); } if (southVStyle == EElementStyle.Stretch) { southHeight = Math.Max(southHeight, averageHeight); } westHeight = centerHeight = eastHeight = Math.Max(Math.Max(westHeight, eastHeight), Math.Max(centerHeight, averageHeight)); uint northWidth = GetPreferedWidth(north, NorthFormat); uint southWidth = GetPreferedWidth(south, SouthFormat); uint eastWidth = GetPreferedWidth(east, EastFormat); uint westWidth = GetPreferedWidth(west, WestFormat); uint centerWidth = GetPreferedWidth(center, CenterFormat); uint widthAvailable = area.width - Left - Right; widthAvailable = Math.Max(widthAvailable, Math.Max(westWidth + eastWidth + centerWidth + Spacer + Spacer, Math.Max(northWidth, southWidth))); northWidth = southWidth = widthAvailable; widthAvailable -= Spacer + Spacer; strechAreaCount = 1; if (westHStyle == EElementStyle.Stretch) { ++strechAreaCount; } else { widthAvailable -= westWidth; } if (eastHStyle == EElementStyle.Stretch) { ++strechAreaCount; } else { widthAvailable -= eastWidth; } uint averageWidth = (uint)(widthAvailable / strechAreaCount); if (westHStyle == EElementStyle.Stretch) { westWidth = averageWidth; } if (eastHStyle == EElementStyle.Stretch) { eastWidth = averageWidth; } centerWidth = Math.Max(averageWidth, centerWidth); Position northPosition = new Position((int)(origin.X + Left), (int)(origin.Y + Top)); Size northArea = new Size(northWidth, northHeight); OrderComponents(north, NorthHAlignment, NorthVAlignment, NorthFormat, northPosition, northArea); Position southPosition = new Position((int)(origin.X + Left), (int)(origin.Y + Top + Spacer + centerHeight + Spacer + northHeight)); Size southArea = new Size(southWidth, southHeight); OrderComponents(south, SouthHAlignment, SouthVAlignment, SouthFormat, southPosition, southArea); Position westPosition = new Position((int)(origin.X + Left), (int)(origin.Y + Top + northHeight + Spacer)); Size westArea = new Size(westWidth, westHeight); OrderComponents(west, WestHAlignment, WestVAlignment, WestFormat, westPosition, westArea); Position eastPosition = new Position((int)(origin.X + Left + westWidth + Spacer + centerWidth + Spacer), (int)(origin.Y + Top + northHeight + Spacer)); Size eastArea = new Size(eastWidth, eastHeight); testNorthX = eastPosition.X; testNorthY = eastPosition.Y; testNorthWidth = eastArea.width; testNorthHeight = eastArea.height; OrderComponents(east, EastHAlignment, EastVAlignment, EastFormat, eastPosition, eastArea); Position centerPosition = new Position((int)(origin.X + Left + Spacer + westWidth), (int)(origin.Y + Spacer + northHeight + Top)); Size centerArea = new Size(centerWidth, centerHeight); OrderComponents(center, CenterHAlignment, CenterVAlignment, CenterFormat, centerPosition, centerArea); }
public override void UpdateLayout(List<Component> componentList, AssortedWidgets.Util.Position origin, AssortedWidgets.Util.Size area) { List<Component>.Enumerator clEnum = componentList.GetEnumerator(); for (int i = 0; i < rowCount; ++i) { for (int e = 0; e < columnCount; ++e) { if (clEnum.MoveNext()) { alignment[i][e].component = clEnum.Current; Size perfectSize = clEnum.Current.GetPreferedSize(); alignment[i][e].width = perfectSize.width; alignment[i][e].height = perfectSize.height; alignment[i][e].HStyle = ((IElement)clEnum.Current).HorizontalStyle; alignment[i][e].VStyle = ((IElement)clEnum.Current).VerticalStyle; } else { alignment[i][e].component = null; alignment[i][e].width = 0; alignment[i][e].height = 0; alignment[i][e].HStyle = EElementStyle.Fit; alignment[i][e].VStyle = EElementStyle.Fit; } } } OneLineInfo[] columnInfo = new OneLineInfo[columnCount]; for (int e = 0; e < columnCount; ++e) { columnInfo[e].miniSize = 0; columnInfo[e].isStretch = false; for (int i = 0; i < rowCount; ++i) { if (alignment[i][e].HStyle == EElementStyle.Stretch) { columnInfo[e].isStretch = true; } columnInfo[e].miniSize = Math.Max(columnInfo[e].miniSize, alignment[i][e].width); } } OneLineInfo[] rowInfo = new OneLineInfo[rowCount]; for (int i = 0; i < rowCount; ++i) { rowInfo[i].miniSize = 0; rowInfo[i].isStretch = false; for (int e = 0; e < columnCount; ++e) { if (alignment[i][e].VStyle == EElementStyle.Stretch) { rowInfo[i].isStretch = true; } rowInfo[i].miniSize = Math.Max(rowInfo[i].miniSize, alignment[i][e].height); } } int widthAvailable = (int)(area.width - (columnCount - 1) * Spacer - Left - Right); uint stretchSegment = 0; for (int e = 0; e < columnCount; ++e) { if (columnInfo[e].isStretch) { ++stretchSegment; } else { widthAvailable -= (int)columnInfo[e].miniSize; } } if (widthAvailable > 0) { if (stretchSegment > 0) { uint averageWidth = (uint)widthAvailable / stretchSegment; for (int e = 0; e < columnCount; ++e) { if (columnInfo[e].isStretch) { columnInfo[e].miniSize = Math.Max(columnInfo[e].miniSize, averageWidth); } } } else { uint averageAppend = (uint)widthAvailable / columnCount; for (int e = 0; e < columnCount; ++e) { columnInfo[e].miniSize += averageAppend; } } } int heightAvailable = (int)(area.height - Top - Bottom - (rowCount - 1) * Spacer); stretchSegment = 0; for (int i = 0; i < rowCount; ++i) { if (rowInfo[i].isStretch) { ++stretchSegment; } else { heightAvailable -= (int)rowInfo[i].miniSize; } } if (heightAvailable > 0) { if (stretchSegment > 0) { uint averageHeight = (uint)heightAvailable / stretchSegment; for (int i = 0; i < rowCount; ++i) { if (rowInfo[i].isStretch) { rowInfo[i].miniSize = Math.Max(rowInfo[i].miniSize, averageHeight); } } } else { uint averageAppend = (uint)heightAvailable / rowCount; for (int i = 0; i < rowCount; ++i) { rowInfo[i].miniSize += averageAppend; } } } int tempX = (int)Left + origin.X; int tempY = (int)Top + origin.Y; for (int i = 0; i < rowCount; ++i) { for (int e = 0; e < columnCount; ++e) { Position CPosition = new Position(tempX, tempY); Size Carea = new Size(columnInfo[e].miniSize, rowInfo[i].miniSize); OrderComponent((uint)i, (uint)e, CPosition, Carea); tempX += (int)(columnInfo[e].miniSize + Spacer); } tempX = (int)Left + origin.X; tempY += (int)(Spacer + rowInfo[i].miniSize); } }
public override void OnMouseEnter(AssortedWidgets.Events.MouseEvent me) { isHover = true; int mx = me.X - Position.X; int my = me.Y - Position.Y; if (button.IsIn(mx, my)) { MouseEvent ev = new MouseEvent(button, (int)EMouseEventTypes.MOUSE_ENTERED, mx, my, me.MouseButton); button.ProcessMouseEntered(ev); return; } }
void menuItemFileExit_MousePressedEvent(AssortedWidgets.Events.MouseEvent me) { Close(); }
public override void OnMousePress(AssortedWidgets.Events.MouseEvent me) { int mx = me.X - Position.X; int my = me.Y - Position.Y; if (Slider_.IsIn(mx, my)) { MouseEvent ev = new MouseEvent(Slider_, (int)EMouseEventTypes.MOUSE_PRESSED, mx, my, me.MouseButton); Slider_.ProcessMousePressed(ev); return; } }
public override void OnMouseRelease(AssortedWidgets.Events.MouseEvent me) { base.OnMouseRelease(me); if (Check == false) rg.Checked = this; }
public override void OnMousePress(AssortedWidgets.Events.MouseEvent me) { status = EButtonStatus.Pressed; Cursor.Current = Cursors.Hand; }
public override void OnMouseEnter(AssortedWidgets.Events.MouseEvent me) { //base.OnMouseEnter(me); isHover = true; status = EStatus.Hover; }
public override void OnMouseMove(AssortedWidgets.Events.MouseEvent me) { Cursor.Current = Cursors.Hand; }
public override void OnMouseRelease(AssortedWidgets.Events.MouseEvent me) { //base.OnMouseRelease(me); status = EStatus.Normal; MenuBar.Instance.SetShrink(); }