コード例 #1
0
        public IEnumerator AssetLightens()
        {
            AssetViewer aViewer = GameObject
                                  .FindWithTag("EventSystem")
                                  .GetComponent <AssetViewer>();

            Asset desiredAsset = assets[0];

            aViewer.placeInScene(desiredAsset);
            yield return(new WaitForSeconds(1f));

            GameObject asset      = GameObject.FindWithTag("Kitten");
            Image      assetImage = asset.GetComponent <Image>();

            aViewer.Darken(asset);

            Assert.AreEqual(Color.grey, assetImage.color);

            aViewer.Lighten(asset);

            Assert.AreEqual(Color.white, assetImage.color);
        }
コード例 #2
0
 public override void HoverExit(Asset asset)
 {
     aViewer = AssetViewer.Instance;
     aViewer.Lighten(asset.getPrefab());
 }