public IUnityAssetDataElement Build(SeldomInterruptChecker seldomInterruptChecker, IPsiSourceFile currentSourceFile, AssetDocument assetDocument) { if (AssetUtils.IsMonoBehaviourDocument(assetDocument.Buffer)) { var anchor = AssetUtils.GetAnchorFromBuffer(assetDocument.Buffer); if (!anchor.HasValue) { return(null); } var dictionary = new Dictionary <string, IAssetValue>(); var entries = assetDocument.Document.FindRootBlockMapEntries()?.Entries; if (entries == null) { return(null); } foreach (var entry in entries) { var key = entry.Key.GetPlainScalarText(); if (key == null || ourIgnoredMonoBehaviourEntries.Contains(key)) { continue; } foreach (var deserializer in myDeserializers) { try { if (deserializer.TryGetInspectorValue(currentSourceFile, entry.Content, out var result)) { dictionary[key] = result; break; } } catch (Exception e) { myLogger.Error(e, "An error occurred while deserializing value {0}", deserializer.GetType().Name); } } } if (dictionary.TryGetValue(UnityYamlConstants.ScriptProperty, out var scriptValue) && scriptValue is AssetReferenceValue referenceValue) { var location = new LocalReference(currentSourceFile.PsiStorage.PersistentIndex, anchor.Value); var script = referenceValue.Reference; var list = new List <InspectorVariableUsage>(); foreach (var(key, value) in dictionary) { list.Add(new InspectorVariableUsage(location, script, key, value)); } var result = new AssetInspectorValuesDataElement(list); return(result); } } return(null); }
private LocalReference CreateReferenceToAnimatorState() { var fileStoragePersistentIndex = myFile.PsiStorage.PersistentIndex.NotNull(); var boxedAnchor = AssetUtils.GetAnchorFromBuffer(myDocument.Buffer); if (!boxedAnchor.HasValue) { throw new AnimatorExtractorException(); } return(new LocalReference(fileStoragePersistentIndex, boxedAnchor.Value)); }
public IUnityAssetDataElement Build(SeldomInterruptChecker checker, IPsiSourceFile currentSourceFile, AssetDocument assetDocument) { // TODO: deps for other assets if (AssetUtils.IsMonoBehaviourDocument(assetDocument.Buffer)) { var anchorRaw = AssetUtils.GetAnchorFromBuffer(assetDocument.Buffer); bool stripped = AssetUtils.IsStripped(assetDocument.Buffer); if (stripped) // we will handle it in prefabs { return(null); } if (!anchorRaw.HasValue) { return(null); } var anchor = anchorRaw.Value; var entries = assetDocument.Document.FindRootBlockMapEntries()?.Entries; if (entries == null) { return(null); } foreach (var entry in entries) { if (!entry.Key.MatchesPlainScalarText("m_Script")) { continue; } var deps = entry.Content.Value.AsFileID()?.ToReference(currentSourceFile); if (deps == null) { continue; } return(new AssetUsagesDataElement( new AssetUsage( new LocalReference(currentSourceFile.PsiStorage.PersistentIndex, anchor), new [] { deps }))); } } return(null); }
public object Build(SeldomInterruptChecker checker, IPsiSourceFile currentAssetSourceFile, AssetDocument assetDocument) { // TODO: deps for other assets if (AssetUtils.IsMonoBehaviourDocument(assetDocument.Buffer)) { var anchorRaw = AssetUtils.GetAnchorFromBuffer(assetDocument.Buffer); bool stripped = AssetUtils.IsStripped(assetDocument.Buffer); if (stripped) // we will handle it in prefabs { return(null); } if (!anchorRaw.HasValue) { return(null); } var anchor = anchorRaw.Value; var entries = assetDocument.Document.FindRootBlockMapEntries()?.Entries; if (entries == null) { return(null); } var result = new LocalList <AssetScriptUsage>(); foreach (var entry in entries) { if (!entry.Key.MatchesPlainScalarText("m_Script")) { continue; } var deps = entry.Content.Value.ToHierarchyReference(currentAssetSourceFile); if (deps is ExternalReference externalReference) { result.Add(new AssetScriptUsage(new LocalReference(currentAssetSourceFile.Ptr().Id, anchor), externalReference)); } } return(result); } return(null); }
private static AnimatorScript?ExtractStateMachineBehaviour([NotNull] AssetDocument document, [NotNull] IPsiSourceFile file) { var anchorRaw = AssetUtils.GetAnchorFromBuffer(document.Buffer); if (!anchorRaw.HasValue) { return(null); } var guid = (document.Document.FindRootBlockMapEntries()?.Entries)? .Cast <IBlockMappingEntry>() .Where(entry => entry != null && entry.Key.MatchesPlainScalarText("m_Script") && entry.Content != null) .Select(entry => entry.Content.Value.ToHierarchyReference(file) as ExternalReference?) .FirstOrDefault()? .ExternalAssetGuid; return(guid != null ? new AnimatorScript(guid.Value, anchorRaw.Value) : (AnimatorScript?)null); }
public object Build(SeldomInterruptChecker checker, IPsiSourceFile currentAssetSourceFile, AssetDocument assetDocument) { var anchorRaw = AssetUtils.GetAnchorFromBuffer(assetDocument.Buffer); if (!anchorRaw.HasValue) { return(null); } var anchor = anchorRaw.Value; var isStripped = AssetUtils.IsStripped(assetDocument.Buffer); var location = new LocalReference(currentAssetSourceFile.PsiStorage.PersistentIndex.NotNull("owningPsiPersistentIndex != null"), anchor); if (isStripped) { var prefabInstance = AssetUtils.GetPrefabInstance(currentAssetSourceFile, assetDocument.Buffer) as LocalReference?; var correspondingSourceObject = AssetUtils.GetCorrespondingSourceObject(currentAssetSourceFile, assetDocument.Buffer) as ExternalReference?; if (prefabInstance != null && correspondingSourceObject != null) { return(new StrippedHierarchyElement(location, prefabInstance.Value, correspondingSourceObject.Value)); } return(null); } var gameObject = AssetUtils.GetGameObjectReference(currentAssetSourceFile, assetDocument.Buffer) as LocalReference?; if (gameObject != null && AssetUtils.IsMonoBehaviourDocument(assetDocument.Buffer)) { var entries = assetDocument.Document.FindRootBlockMapEntries()?.Entries; if (entries == null) { return(null); } IHierarchyReference documentReference = null; foreach (var entry in entries) { if (entry.Key.MatchesPlainScalarText(UnityYamlConstants.ScriptProperty)) { documentReference = entry.Content.Value.ToHierarchyReference(currentAssetSourceFile); break; } } if (documentReference is ExternalReference scriptReference) { return(new ScriptComponentHierarchy(location, gameObject.Value, scriptReference)); } } else if (gameObject != null && AssetUtils.IsTransform(assetDocument.Buffer)) { var father = AssetUtils.GetTransformFather(currentAssetSourceFile, assetDocument.Buffer) as LocalReference?; if (father == null) { return(null); } var rootIndex = AssetUtils.GetRootIndex(assetDocument.Buffer); return(new TransformHierarchy(location, gameObject.Value, father.Value, rootIndex)); } else if (AssetUtils.IsGameObject(assetDocument.Buffer)) { var name = AssetUtils.GetGameObjectName(assetDocument.Buffer); if (name != null) { return(new GameObjectHierarchy(location, name)); } } else if (AssetUtils.IsPrefabModification(assetDocument.Buffer)) { var modification = AssetUtils.GetPrefabModification(assetDocument.Document); var parentTransform = modification?.GetValue("m_TransformParent")?.ToHierarchyReference(currentAssetSourceFile) as LocalReference? ?? LocalReference.Null; var modifications = modification?.GetValue("m_Modifications") as IBlockSequenceNode; var result = new List <PrefabModification>(); if (modifications != null) { foreach (var entry in modifications.Entries) { var map = entry.Value as IBlockMappingNode; var target = map?.GetValue("target").ToHierarchyReference(currentAssetSourceFile); if (target == null) { continue; } var name = map.GetValue("propertyPath").GetPlainScalarText(); if (name == null) { continue; } var valueNode = map.FindMapEntryBySimpleKey("value")?.Content; if (valueNode == null) { continue; } IAssetValue value = null; foreach (var assetInspectorValueDeserializer in myAssetInspectorValueDeserializers) { if (assetInspectorValueDeserializer.TryGetInspectorValue(currentAssetSourceFile, valueNode, out value)) { break; } } var objectReference = map.FindMapEntryBySimpleKey("objectReference")?.Content.Value.ToHierarchyReference(currentAssetSourceFile); var valueRange = valueNode.GetTreeTextRange(); result.Add(new PrefabModification(target, name, value, new TextRange(assetDocument.StartOffset + valueRange.StartOffset.Offset, assetDocument.StartOffset + valueRange.EndOffset.Offset), objectReference)); } } var sourcePrefabGuid = AssetUtils.GetSourcePrefab(currentAssetSourceFile, assetDocument.Buffer) as ExternalReference?; if (sourcePrefabGuid == null) { return(null); } return(new PrefabInstanceHierarchy(location, parentTransform, result, sourcePrefabGuid.Value.ExternalAssetGuid)); } else if (gameObject != null)// regular component { var name = AssetUtils.GetRawComponentName(assetDocument.Buffer); if (name == null) { return(null); } return(new ComponentHierarchy(location, gameObject.Value, name)); } return(null); }
public IUnityAssetDataElement Build(SeldomInterruptChecker checker, IPsiSourceFile currentSourceFile, AssetDocument assetDocument) { var anchorRaw = AssetUtils.GetAnchorFromBuffer(assetDocument.Buffer); if (!anchorRaw.HasValue) { return(null); } var anchor = anchorRaw.Value; var isStripped = AssetUtils.IsStripped(assetDocument.Buffer); var gameObject = AssetUtils.GetGameObject(assetDocument.Buffer)?.ToReference(currentSourceFile) as LocalReference; var prefabInstance = AssetUtils.GetPrefabInstance(assetDocument.Buffer)?.ToReference(currentSourceFile) as LocalReference; var correspondingSourceObject = AssetUtils.GetCorrespondingSourceObject(assetDocument.Buffer)?.ToReference(currentSourceFile) as ExternalReference; var location = new LocalReference(currentSourceFile.PsiStorage.PersistentIndex, anchor); if (AssetUtils.IsMonoBehaviourDocument(assetDocument.Buffer)) { var entries = assetDocument.Document.FindRootBlockMapEntries()?.Entries; if (entries == null) { return(null); } AssetDocumentReference documentReference = null; foreach (var entry in entries) { if (entry.Key.MatchesPlainScalarText(UnityYamlConstants.ScriptProperty)) { documentReference = entry.Content.Value.AsFileID(); break; } } var scriptAnchor = documentReference?.AnchorLong; var scriptGuid = documentReference?.ExternalAssetGuid; if (isStripped || scriptAnchor != null && scriptGuid != null) { return(new AssetDocumentHierarchyElement( new ScriptComponentHierarchy(location, isStripped ? null : new ExternalReference(scriptGuid, scriptAnchor.Value), gameObject, prefabInstance, correspondingSourceObject, isStripped ))); } } else if (AssetUtils.IsTransform(assetDocument.Buffer)) { var father = AssetUtils.GetTransformFather(assetDocument.Buffer)?.ToReference(currentSourceFile) as LocalReference; var rootIndex = AssetUtils.GetRootIndex(assetDocument.Buffer); return(new AssetDocumentHierarchyElement( new TransformHierarchy(location, gameObject, father, rootIndex, prefabInstance, correspondingSourceObject, isStripped))); } else if (AssetUtils.IsGameObject(assetDocument.Buffer)) { var name = AssetUtils.GetGameObjectName(assetDocument.Buffer); if (isStripped || name != null) { return(new AssetDocumentHierarchyElement(new GameObjectHierarchy(location, name, prefabInstance, correspondingSourceObject, isStripped))); } } else if (AssetUtils.IsPrefabModification(assetDocument.Buffer)) { var modification = AssetUtils.GetPrefabModification(assetDocument.Document); var parentTransform = modification?.GetValue("m_TransformParent")?.AsFileID()?.ToReference(currentSourceFile) as LocalReference; var modifications = modification?.GetValue("m_Modifications") as IBlockSequenceNode; var result = new List <PrefabModification>(); if (modifications != null) { foreach (var entry in modifications.Entries) { var map = entry.Value as IBlockMappingNode; if (map == null) { continue; } var target = map.GetValue("target").AsFileID()?.ToReference(currentSourceFile); if (target == null) { continue; } var name = map.GetValue("propertyPath").GetPlainScalarText(); if (name == null) { continue; } var valueNode = map.FindMapEntryBySimpleKey("value")?.Content; if (valueNode == null) { continue; } IAssetValue value = null; foreach (var assetInspectorValueDeserializer in myAssetInspectorValueDeserializers) { if (assetInspectorValueDeserializer.TryGetInspectorValue(currentSourceFile, valueNode, out value)) { break; } } if (value == null) { continue; } result.Add(new PrefabModification(target, name, value)); } } var sourcePrefabGuid = AssetUtils.GetSourcePrefab(assetDocument.Buffer)?.ToReference(currentSourceFile) as ExternalReference; if (sourcePrefabGuid == null) { return(null); } return(new AssetDocumentHierarchyElement(new PrefabInstanceHierarchy(location, sourcePrefabGuid.ExternalAssetGuid, parentTransform, result))); } else // regular component { var name = AssetUtils.GetRawComponentName(assetDocument.Buffer); if (name == null) { return(null); } return(new AssetDocumentHierarchyElement( new ComponentHierarchy(name, location, gameObject, prefabInstance, correspondingSourceObject, isStripped))); } return(null); }
public IUnityAssetDataElement Build(SeldomInterruptChecker checker, IPsiSourceFile currentSourceFile, AssetDocument assetDocument) { var buffer = assetDocument.Buffer; if (ourMethodNameSearcher.Find(buffer) < 0) { return(null); } var anchorRaw = AssetUtils.GetAnchorFromBuffer(assetDocument.Buffer); if (!anchorRaw.HasValue) { return(null); } var anchor = anchorRaw.Value; var entries = assetDocument.Document.FindRootBlockMapEntries()?.Entries; if (entries == null) { return(null); } var result = new List <AssetMethodData>(); foreach (var entry in entries) { if (ourMethodNameSearcher.Find(entry.Content.GetTextAsBuffer()) >= 0) { var rootMap = entry.Content.Value as IBlockMappingNode; var persistentCallsMap = rootMap.GetValue("m_PersistentCalls") as IBlockMappingNode; var mCalls = persistentCallsMap.GetValue("m_Calls") as IBlockSequenceNode; if (mCalls == null) { return(null); } var eventTypeName = rootMap.GetValue("m_TypeName").GetPlainScalarText(); foreach (var call in mCalls.Entries) { var methodDescription = call.Value as IBlockMappingNode; if (methodDescription == null) { continue; } var fileID = methodDescription.FindMapEntryBySimpleKey("m_Target")?.Content.Value.AsFileID(); if (fileID == null || fileID.IsNullReference) { continue; } var methodNameNode = methodDescription.GetValue("m_MethodName"); var methodName = methodNameNode?.GetPlainScalarText(); if (methodName == null) { continue; } var methodNameRange = methodNameNode.GetTreeTextRange(); var arguments = methodDescription.GetValue("m_Arguments") as IBlockMappingNode; var modeText = methodDescription.GetValue("m_Mode")?.GetPlainScalarText(); var argMode = EventHandlerArgumentMode.EventDefined; if (int.TryParse(modeText, out var mode)) { if (1 <= mode && mode <= 6) { argMode = (EventHandlerArgumentMode)mode; } } var argumentTypeName = arguments.GetValue("m_ObjectArgumentAssemblyTypeName")?.GetPlainScalarText(); var type = argumentTypeName?.Split(',').FirstOrDefault(); if (argMode == EventHandlerArgumentMode.EventDefined) { type = eventTypeName?.Split(',').FirstOrDefault(); } else if (argMode == EventHandlerArgumentMode.Void) { type = null; } var range = new TextRange(assetDocument.StartOffset + methodNameRange.StartOffset.Offset, assetDocument.StartOffset + methodNameRange.EndOffset.Offset); var target = fileID.ToReference(currentSourceFile); if (target != null) { result.Add(new AssetMethodData( new LocalReference(currentSourceFile.PsiStorage.PersistentIndex, anchor), methodName, range, argMode, type, target)); } } } } if (result.Count > 0) { return(new AssetMethodsDataElement(result)); } return(null); }