コード例 #1
0
        public void Refresh(bool rebuildDependencies)
        {
            if (rebuildDependencies)
            {
                dependencyData = null;
            }
            if (dependencyData == null)
            {
                dependencyData = new AssetDependencyData();
            }
            assetInfoMap = new Dictionary <string, AssetInfo>();
            AssetDatabase.Refresh(ImportAssetOptions.ForceUpdate);
            idCount = 1;
            try
            {
                assetInfoMap.Add(string.Empty, new AssetInfo(this, string.Empty, AssetInfo.Type.BundlePath, new string[] { }, false));

                CreateBundleInfos();
                CreateAssetInfos();

                rootTreeItem = new AssetTreeItemData(this, null, assetInfoMap[string.Empty], 0);
                foreach (var a in assetInfoMap.Values)
                {
                    a.PostProcess(this);
                }
                rootTreeItem.PostProcess(this);

                AssetTreeItemData unrefs = new AssetTreeItemData(this, rootTreeItem, new AssetInfo(this, "Unreferenced", AssetInfo.Type.None, new string[] { }, false), 0);
                rootTreeItem.children.Add(unrefs);

                Dictionary <string, AssetTreeItemData> assetTypes = new Dictionary <string, AssetTreeItemData>();

                foreach (var a in assetInfoMap.Values)
                {
                    if (a.references.Count == 0 && a.type == AssetInfo.Type.Asset)
                    {
                        string typeName = AssetDatabase.GetMainAssetTypeAtPath(a.assetName).Name;
                        //var importer = AssetImporter.GetAtPath(a.assetName);
                        AssetTreeItemData p;
                        if (!assetTypes.TryGetValue(typeName, out p))
                        {
                            p = new AssetTreeItemData(this, unrefs, new AssetInfo(this, typeName, AssetInfo.Type.None, new string[] { }, false), 0);
                            unrefs.children.Add(p);
                            assetTypes.Add(typeName, p);
                        }

                        p.children.Add(new AssetTreeItemData(this, p, a, 0));
                    }
                }

                isValid = true;
            }
            catch (Exception e)
            {
                Debug.LogException(e);
            }
        }
コード例 #2
0
            public List <string> CreateReferenceList()
            {
                List <string> refs = new List <string>();

                refs.Add(assetInfo.assetName);
                AssetTreeItemData p = parent;

                while (p != null && p.assetInfo.assetName.Length > 0 && (p.assetInfo.type == AssetInfo.Type.Bundle || p.assetInfo.type == AssetInfo.Type.Asset))
                {
                    refs.Insert(0, p.assetInfo.assetName);
                    p = p.parent;
                }
                return(refs);
            }
コード例 #3
0
 public AssetTreeItemData(AssetBundleData abd, AssetTreeItemData p, AssetInfo i, int depth)
 {
     parent          = p;
     assetBundleData = abd;
     id        = idCount++;
     assetInfo = i;
     if (depth > 7)
     {
         return;
     }
     foreach (var d in assetInfo.dependencies)
     {
         if (abd.assetInfoMap.ContainsKey(d))
         {
             //Debug.Log("Unable to find asset " + d);
             children.Add(new AssetTreeItemData(abd, this, abd.assetInfoMap[d], depth + 1));
             abd.assetInfoMap[d].references.Add(CreateReferenceList());
         }
     }
 }