コード例 #1
0
ファイル: FleetFactory.cs プロジェクト: snorkleboy/skyscape
 public void Awake()
 {
     shipFactory = gameObject.AddComponent <ShipFactory>();
     icon        = AssetSingleton.getBundledDirectory <Sprite>(AssetSingleton.bundleNames.sprites, "fleet")[0];
     if (icon == null)
     {
         Debug.LogWarning("fleet factory did not find icon");
     }
     sceneToPrefab[3] = AssetSingleton.getAsset <GameObject>(AssetSingleton.bundleNames.prefabs, "fleetGO");//.getBundledDirectory<GameObject>(AssetSingleton.bundleNames.prefabs,"ui")
     if (sceneToPrefab[3] == null)
     {
         Debug.LogWarning("fleet factory did not find fleet prefab");
     }
 }