コード例 #1
0
        public static List <string> GetAssetPathList(Context context)
        {
            try
            {
                List <string> assetList = new List <string>();
                using (IAssetPackManager assetPackManager = AssetPackManagerFactory.GetInstance(context))
                {
                    IDictionary <string, AssetPackLocation> assetPackLocations = assetPackManager.PackLocations;
                    if (assetPackLocations != null)
                    {
                        foreach (KeyValuePair <string, AssetPackLocation> location in assetPackLocations)
                        {
                            assetList.Add(location.Value.AssetsPath());
                        }
                    }
                }
                return(assetList);
            }
            catch (Exception)
            {
                // ignored
            }

            return(null);
        }
コード例 #2
0
        protected override void OnCreate(Bundle savedInstanceState)
        {
            base.OnCreate(savedInstanceState);
            Xamarin.Essentials.Platform.Init(this, savedInstanceState);
            SetContentView(Resource.Layout.activity_main);

            Toolbar toolbar = FindViewById <Toolbar>(Resource.Id.toolbar);

            SetSupportActionBar(toolbar);

            FloatingActionButton fab = FindViewById <FloatingActionButton>(Resource.Id.fab);

            fab.Click += FabOnClick;


            assetPackManager      = AssetPackManagerFactory.GetInstance(this);
            listener              = new AssetPackStateUpdateListenerWrapper();
            listener.StateUpdate += Listener_StateUpdate;

            var randomStream = Assets.Open("random.txt");

            if (randomStream == null)
            {
                Android.Util.Log.Info("AssetPackSample", $"Failed to open random.txt");
            }
            else
            {
                Android.Util.Log.Info("AssetPackSample", $"Loaded random.txt");
            }
        }