// ---------------- Constructor ---------------- public AssetListModel(IAssetManagerApi api, AssetListInfo listInfo) { this.DatabaseId = listInfo.DatabaseId; this.Api = api; this.AssetName = listInfo.AssetTypeName; this.AssetTypeID = listInfo.AssetTypeId; this.Assets = listInfo.AssetList; }
public IActionResult List(string database, int assetTypeId) { IActionResult action() { Guid databaseId = ParseGuid(database); AssetListInfo assets = this.Api.DataBase.GetAssetsOfType(databaseId, assetTypeId); AssetListModel model = new AssetListModel(this.Api, assets); return(View(model)); } return(this.SafePerformAction(action)); }
private void OnConfigComplete(BaseTask sender) { AssetListInfo assetList = sender.GetDataProvider().GetData <AssetListInfo> (ResponseType.Json); UserDataSettings.Instance.AssetList = assetList.AssetLists; }
private static Dictionary<string,AssetListInfo> GetAssetDic(TextAsset txt) { char[] end = { '\r', '\n' }; string[] all = txt.text.Split(end, StringSplitOptions.RemoveEmptyEntries); Dictionary<string, AssetListInfo> list = new Dictionary<string, AssetListInfo>(); if (list.Count % 3 != 0) return list; for (int i = 0; i < all.Length; ) { list[all[i]]=new AssetListInfo(all[i], all[i + 1], int.Parse(all[i + 2])); i += 3; } return list; }
public void AddRemoveUpdateAssetTest() { // First, create a simple asset type. We'll do colors! SqliteDatabaseConfig databaseConfig = new SqliteDatabaseConfig { DatabaseLocation = this.db1Location }; Guid databaseId = databaseConfig.DatabaseId; DatabaseApi uut = new DatabaseApi(new List <IDatabaseConfig> { databaseConfig }); int typeId = this.AddColorAttributeType(uut, databaseId); Assert.Greater(typeId, 0); int redId = this.AddRedAsset(uut, databaseId, typeId); this.VerifyRedAsset(uut.GetAsset(databaseId, redId)); int greenId = this.AddGreenAsset(uut, databaseId, typeId); this.VerifyGreenAsset(uut.GetAsset(databaseId, greenId)); // Ensure red wasn't modified this.VerifyRedAsset(uut.GetAsset(databaseId, redId)); int blueId = this.AddBlueAsset(uut, databaseId, typeId); this.VerifyBlueAsset(uut.GetAsset(databaseId, blueId)); // Ensure red and green weren't modified. this.VerifyRedAsset(uut.GetAsset(databaseId, redId)); this.VerifyGreenAsset(uut.GetAsset(databaseId, greenId)); // Add a duplicate color, blue 2. int blue2Id = this.AddBlueAsset(uut, databaseId, typeId); this.VerifyBlueAsset(uut.GetAsset(databaseId, blue2Id)); // Ensure existing assets weren't modified. this.VerifyRedAsset(uut.GetAsset(databaseId, redId)); this.VerifyGreenAsset(uut.GetAsset(databaseId, greenId)); this.VerifyBlueAsset(uut.GetAsset(databaseId, blueId)); // Remove duplicate blue ID uut.DeleteAsset(databaseId, typeId, blue2Id); Assert.Throws <ArgumentException>(() => uut.GetAsset(databaseId, blue2Id)); // <- Should not exist. // Ensure existing assets weren't modified. this.VerifyRedAsset(uut.GetAsset(databaseId, redId)); this.VerifyGreenAsset(uut.GetAsset(databaseId, greenId)); this.VerifyBlueAsset(uut.GetAsset(databaseId, blueId)); // Edit red to make it slightly less red. { Asset redAsset = uut.GetAsset(databaseId, redId); AssetNameAttribute nameAttr = redAsset.CloneAttributeAsType <AssetNameAttribute>(nameKey); nameAttr.Value = "New Red!"; redAsset.SetAttribute(nameKey, nameAttr); IntegerAttribute redAttr = redAsset.CloneAttributeAsType <IntegerAttribute>(redKey); redAttr.Value = 254; redAsset.SetAttribute(redKey, redAttr); IntegerAttribute greenAttr = redAsset.CloneAttributeAsType <IntegerAttribute>(greenKey); greenAttr.Value = 1; redAsset.SetAttribute(greenKey, greenAttr); IntegerAttribute blueAttr = redAsset.CloneAttributeAsType <IntegerAttribute>(blueKey); blueAttr.Value = 5; redAsset.SetAttribute(blueKey, blueAttr); uut.UpdateAsset(redId, redAsset); this.VerifyAsset( uut.GetAsset(databaseId, redId), nameAttr.Value, redAttr.Value, greenAttr.Value, blueAttr.Value ); } AssetListInfo assetList = uut.GetAssetsOfType(databaseId, typeId); Assert.AreEqual(3, assetList.AssetList.Count); Assert.AreEqual(typeId, assetList.AssetTypeId); Assert.AreEqual(colorTypeName, assetList.AssetTypeName); Assert.AreEqual(databaseId, assetList.DatabaseId); }