Inheritance: EditorWindow, ISerializationCallbackReceiver
コード例 #1
0
    private static AssetHunterMainWindow doInit()
    {
        m_IntialGUIColor = GUI.color;

        m_window = EditorWindow.GetWindow <AssetHunterMainWindow>();
        m_window.Show();

        loadEditorResources();

        return(m_window);
    }
コード例 #2
0
    private static AssetHunterMainWindow doInit()
    {
        m_IntialGUIColor = GUI.color;

        m_window = EditorWindow.GetWindow <AssetHunterMainWindow>();
        m_window.Show();

        loadEditorResources();

        m_window.m_BuildLogExists = AssetHunterHelper.HasBuildLogAvaliable();

        return(m_window);
    }
コード例 #3
0
    private static AssetHunterMainWindow doInit()
    {
        m_IntialGUIColor = GUI.color;

        m_window = EditorWindow.GetWindow<AssetHunterMainWindow>();
        m_window.Show();

        loadEditorResources();

        return m_window;
    }
コード例 #4
0
    private static AssetHunterMainWindow doInit()
    {
        m_IntialGUIColor = GUI.color;

        m_window = EditorWindow.GetWindow<AssetHunterMainWindow>();
        m_window.Show();

        loadEditorResources();

        m_window.m_BuildLogExists = AssetHunterHelper.HasBuildLogAvaliable();

        return m_window;
    }