コード例 #1
0
 private void ReleaseCrossFadeReference()
 {
     if (crossFadeReference != null)
     {
         Destroy(crossFadeReference);
         crossFadeReference = null;
     }
 }
コード例 #2
0
        protected bool TryCreateCrossFadeImage(string patternName, float time, AdvGraphicInfo graphic)
        {
            if (LastResource == null)
            {
                return(false);
            }

            if (EnableCrossFade(graphic))
            {
                ReleaseCrossFadeReference();

                crossFadeReference = gameObject.AddComponent <AssetFileReference>();
                crossFadeReference.Init(LastResource.File);

                patternImage.CrossFadeTime = time;

                return(true);
            }

            return(false);
        }