private void ClearOldCaches() { Main.Logger.Log($"[MissionControl] Clearing old caches"); AssetBundleManagerGetAssetFromBundlePatch.ClearLookup(); CustomGameLogicData.Clear(); // This might need to be moved up higher in the load order }
private void ClearOldCaches() { Main.Logger.Log($"[MissionControl] Clearing old caches"); AssetBundleManagerGetAssetFromBundlePatch.ClearLookup(); }