コード例 #1
0
    public AssetBundleLoadAsync LoadAsync(string path, string name)
    {
        GameObject           obj   = new GameObject("AssetBundleLoadAsync");
        AssetBundleLoadAsync async = obj.AddComponent <AssetBundleLoadAsync>();

        async.Init(path, name);
        return(async);
    }
コード例 #2
0
    void Start()
    {
        //异步加载
        AssetBundleLoadAsync async = AssetBundleMgr._instance.LoadAsync(@"Role\role_mainplayer. assetbundle", "Role_mainplayer");

        async.OnLoadComplete += OnLoadComplete;
        //同步加载
        //GameObject go = AssetBundleMgr._instance.LoadClone(@"Role\role_mainplayer. assetbundle", "Role_mainplayer");
    }