コード例 #1
0
ファイル: AssetBundleWindow.cs プロジェクト: heyangyang/UTest
    void OnListElementGUI(Rect rect, int index, bool isactive, bool isfocused)
    {
        const float GAP = 5;

        AssetBundleFilter filter = mConfig.filters[index];

        rect.y++;

        Rect r = rect;

        r.height    = 18;
        r.width     = 100;
        filter.type = (EnAssetBundleFilter)GUI.Toolbar(r, (int)filter.type, AssetBundleFilter.sType);

        r.xMin      = r.xMax + GAP;
        r.xMax      = rect.xMax - 300;
        r.width     = 200;
        GUI.enabled = false;
        filter.path = GUI.TextField(r, filter.path);
        GUI.enabled = true;


        r.xMin  = r.xMax + GAP;
        r.width = 50;
        if (GUI.Button(r, "Select"))
        {
            var path = SelectFolder();
            if (path != null)
            {
                filter.path = path;
            }
        }

        r.xMin        = r.xMax + GAP;
        r.xMax        = rect.xMax;
        filter.filter = GUI.TextField(r, filter.filter);
    }
コード例 #2
0
    void OnGUI()
    {
        bool execBuild = false;

        if (config == null)
        {
            config = AssetDatabase.LoadAssetAtPath <AssetBundleBuildConfig>(savePath);
            if (config == null)
            {
                config = new AssetBundleBuildConfig();
            }
        }

        UpdateStyles();
        //tool bar
        GUILayout.BeginHorizontal(Styles.toolbar);
        {
            if (GUILayout.Button("Add", Styles.toolbarButton))
            {
                config.filters.Add(new AssetBundleFilter());
            }
            if (GUILayout.Button("Save", Styles.toolbarButton))
            {
                Save();
            }
            GUILayout.FlexibleSpace();
            if (GUILayout.Button("Build", Styles.toolbarButton))
            {
                execBuild = true;
            }
        }
        GUILayout.EndHorizontal();

        //context
        GUILayout.BeginVertical();

        //format
        GUILayout.BeginHorizontal();
        {
            EditorGUILayout.PrefixLabel("DepInfoFileFormat");
            config.depInfoFileFormat = (AssetBundleBuildConfig.Format)EditorGUILayout.EnumPopup(config.depInfoFileFormat);
        }
        GUILayout.EndHorizontal();

        GUILayout.Space(10);

        for (int i = 0; i < config.filters.Count; i++)
        {
            AssetBundleFilter filter = config.filters[i];
            GUILayout.BeginHorizontal();
            {
                filter.valid = GUILayout.Toggle(filter.valid, "", GUILayout.ExpandWidth(false));
                filter.path  = GUILayout.TextField(filter.path, GUILayout.ExpandWidth(true));
                if (GUILayout.Button("Select", GUILayout.ExpandWidth(false)))
                {
                    string dataPath     = Application.dataPath;
                    string selectedPath = EditorUtility.OpenFolderPanel("Path", dataPath, "");
                    if (!string.IsNullOrEmpty(selectedPath))
                    {
                        if (selectedPath.StartsWith(dataPath))
                        {
                            filter.path = "Assets/" + selectedPath.Substring(dataPath.Length + 1);
                        }
                        else
                        {
                            ShowNotification(new GUIContent("不能在Assets目录之外!"));
                        }
                    }
                }
                filter.filter = GUILayout.TextField(filter.filter, GUILayout.Width(200));
                if (GUILayout.Button("X", GUILayout.ExpandWidth(false)))
                {
                    config.filters.RemoveAt(i);
                    i--;
                }
            }
            GUILayout.EndHorizontal();
        }
        GUILayout.EndVertical();

        //set dirty
        if (GUI.changed)
        {
            EditorUtility.SetDirty(config);
        }

        if (execBuild)
        {
            Build();
        }
    }