コード例 #1
0
        public void Init()
        {
            director = new AssetBundleDirector(@"http://localhost/AssetBundle/Android/", this, this);
#if UNITY_EDITOR
            director.SetLocalMode(localMode);
#endif
        }
コード例 #2
0
        public void Destruct()
        {
            if (director == null)
            {
                return;
            }

            director.Destruct();
            director = null;
        }
コード例 #3
0
        public void Init(string assetRootUri, ErrorSceneCaller errorSceneCaller)
        {
            if (director != null)
            {
                return;
            }

            this.errorSceneCaller = errorSceneCaller;

            director = new AssetBundleDirector(assetRootUri, this, this);
#if UNITY_EDITOR
            director.SetLocalMode(localMode);
#endif
        }