public static void Main(string[] args) { // Create dictionary of strings Dictionary <string, string> strings = new Dictionary <string, string> { { "en:hello", "Hello World!" } }; #region Snippet // Create AssetBuilder IAssetBuilder builder = new AssetBuilder(); // Add IAssetSource that adds cache builder.AddCache(); // Add IAssetSource that adds strings builder.AddStrings(strings, LineParameterPrinter.Default); #endregion Snippet // Instantiate IAsset IAsset asset = builder.Build(); // Create string key ILine key = new LineRoot().Key("hello").Culture("en"); // Request string IString value = asset.GetLine(key).GetString(); // Print result Console.WriteLine(value); }