public override void Read(AssetBinaryReader reader, bool includeHeader, long leng1, long leng2 = 0) { if (includeHeader) { PropertyGuid = reader.ReadPropertyGuid(); } Value = reader.ReadFName(); ID = reader.ReadUInt32(); }
public override void Read(AssetBinaryReader reader) { base.Read(reader); ArrayDim = (EArrayDim)reader.ReadInt32(); PropertyFlags = (EPropertyFlags)reader.ReadUInt64(); RepNotifyFunc = reader.ReadFName(); if (reader.Asset.GetCustomVersion <FReleaseObjectVersion>() >= FReleaseObjectVersion.PropertiesSerializeRepCondition) { BlueprintReplicationCondition = (ELifetimeCondition)reader.ReadByte(); } }
public override void Read(AssetBinaryReader reader, bool includeHeader, long leng1, long leng2 = 0) { if (includeHeader) { PropertyGuid = reader.ReadPropertyGuid(); } int numVals = reader.ReadInt32(); Value = new FMulticastDelegate[numVals]; for (int i = 0; i < numVals; i++) { Value[i] = new FMulticastDelegate(reader.ReadInt32(), reader.ReadFName()); } }
public override void Read(AssetBinaryReader reader, bool includeHeader, long leng1, long leng2 = 0) { if (includeHeader) { PropertyGuid = reader.ReadPropertyGuid(); } int numEntries = reader.ReadInt32(); Value = new FName[numEntries]; for (int i = 0; i < numEntries; i++) { Value[i] = reader.ReadFName(); } }
public override void Read(AssetBinaryReader reader, bool includeHeader, long leng1, long leng2 = 0) { if (includeHeader) { PropertyGuid = reader.ReadPropertyGuid(); } DisplayName = reader.ReadFName(); if (reader.Asset.GetCustomVersion <FAnimPhysObjectVersion>() < FAnimPhysObjectVersion.RemoveUIDFromSmartNameSerialize) { SmartNameID = reader.ReadUInt16(); } if (reader.Asset.GetCustomVersion <FAnimPhysObjectVersion>() < FAnimPhysObjectVersion.SmartNameRefactorForDeterministicCooking) { TempGUID = new Guid(reader.ReadBytes(16)); } }
public override void Read(AssetBinaryReader reader, bool includeHeader, long leng1, long leng2 = 0) { if (includeHeader) { PropertyGuid = reader.ReadPropertyGuid(); } if (reader.Asset.EngineVersion < UE4Version.VER_UE4_ADDED_SOFT_OBJECT_PATH) { Path = reader.ReadFString(); } else { AssetPathName = reader.ReadFName(); SubPathString = reader.ReadFString(); } }
public override void Read(AssetBinaryReader reader, bool includeHeader, long leng1, long leng2 = 0) { this.ShouldSerializeStructsDifferently = false; if (includeHeader) { ArrayType = reader.ReadFName(); PropertyGuid = reader.ReadPropertyGuid(); } var removedItemsDummy = new ArrayPropertyData(new FName("ElementsToRemove")); removedItemsDummy.ShouldSerializeStructsDifferently = false; removedItemsDummy.ArrayType = ArrayType; removedItemsDummy.Read(reader, false, leng1, leng2); ElementsToRemove = removedItemsDummy.Value; base.Read(reader, false, leng1, leng2); }
public override void Read(AssetBinaryReader reader, bool includeHeader, long leng1, long leng2 = 0) { if (includeHeader) // originally !isForced { StructType = reader.ReadFName(); if (reader.Asset.EngineVersion >= UE4Version.VER_UE4_STRUCT_GUID_IN_PROPERTY_TAG) { StructGUID = new Guid(reader.ReadBytes(16)); } PropertyGuid = reader.ReadPropertyGuid(); } MainSerializer.PropertyTypeRegistry.TryGetValue(StructType.Value.Value, out RegistryEntry targetEntry); bool hasCustomStructSerialization = targetEntry != null && targetEntry.HasCustomStructSerialization; if (StructType.Value.Value == "RichCurveKey" && reader.Asset.EngineVersion < UE4Version.VER_UE4_SERIALIZE_RICH_CURVE_KEY) { hasCustomStructSerialization = false; } if (leng1 == 0) { SerializeNone = false; Value = new List <PropertyData>(); return; } if (targetEntry != null && hasCustomStructSerialization) { ReadOnce(reader, targetEntry.PropertyType, reader.BaseStream.Position); } else { ReadNTPL(reader); } }
public virtual void Read(AssetBinaryReader reader) { Name = reader.ReadFName(); Flags = (EObjectFlags)reader.ReadUInt32(); }
public override void Read(AssetBinaryReader reader, bool includeHeader, long leng1, long leng2 = 0) { if (includeHeader) { ArrayType = reader.ReadFName(); PropertyGuid = reader.ReadPropertyGuid(); } int numEntries = reader.ReadInt32(); if (ArrayType.Value.Value == "StructProperty" && ShouldSerializeStructsDifferently) { var results = new PropertyData[numEntries]; FName name = this.Name; long structLength = 1; FName fullType = new FName("Generic"); Guid structGUID = new Guid(); if (reader.Asset.EngineVersion >= UE4Version.VER_UE4_INNER_ARRAY_TAG_INFO) { name = reader.ReadFName(); if (name.Value.Value.Equals("None")) { Value = results; return; } FName thisArrayType = reader.ReadFName(); if (thisArrayType.Value.Value.Equals("None")) { Value = results; return; } if (thisArrayType.Value.Value != ArrayType.Value.Value) { throw new FormatException("Invalid array type: " + thisArrayType.ToString() + " vs " + ArrayType.ToString()); } structLength = reader.ReadInt64(); // length value fullType = reader.ReadFName(); structGUID = new Guid(reader.ReadBytes(16)); reader.ReadPropertyGuid(); } if (numEntries == 0) { DummyStruct = new StructPropertyData(name, fullType) { StructGUID = structGUID }; } else { for (int i = 0; i < numEntries; i++) { var data = new StructPropertyData(name, fullType); data.Offset = reader.BaseStream.Position; data.Read(reader, false, structLength); data.StructGUID = structGUID; results[i] = data; } DummyStruct = (StructPropertyData)results[0]; } Value = results; } else { var results = new PropertyData[numEntries]; if (numEntries > 0) { int averageSizeEstimate1 = (int)(leng1 / numEntries); int averageSizeEstimate2 = (int)((leng1 - 4) / numEntries); for (int i = 0; i < numEntries; i++) { results[i] = MainSerializer.TypeToClass(ArrayType, new FName(i.ToString(), int.MinValue), reader.Asset); results[i].Offset = reader.BaseStream.Position; if (results[i] is StructPropertyData) { ((StructPropertyData)results[i]).StructType = new FName("Generic"); } results[i].Read(reader, false, averageSizeEstimate1, averageSizeEstimate2); } } Value = results; } }