// Set up the Tools menu so that the menu corresponding to ``a'' is // selected. private void _set_assembly_load(AssemblyLoadAs a) { switch (a) { case AssemblyLoadAs.Custom: _set_assembly_load(m_menu.ToolsCustom); break; default: throw new Exception("Internal Error: invalid AssemblyLoadAs value."); } }
/** Specify how Assemblies should be loaded. */ internal LoadAssemblyInfo LoadAs(AssemblyLoadAs a) { m_load = a; return(this); }
/** Specify how Assemblies should be loaded. */ public LoadAssemblyInfo LoadAs(AssemblyLoadAs a) { m_load = a; return(this); }