public void Open( AsSynthesisCosDlg _dlg , int _gold , int _miracle ) { cosSynthesisDlg = _dlg; txtGold.Text = _gold.ToString (); txtMiracle.Text = _miracle.ToString (); costGold = _gold; costMiracle = _miracle; if ( _miracle == 0 ) { AsUtil.SetButtonState( btnMiracle , UIButton.CONTROL_STATE.DISABLED ); } if (AsUserInfo.Instance.SavedCharStat.nGold < (ulong)_gold) { AsUtil.SetButtonState( btnGold , UIButton.CONTROL_STATE.DISABLED ); } }
public void Open( AsSynthesisCosDlg _dlg , eSynthesisMaterialAskMode _mode , int _slot1 , int _slot2 , int _slot3 ) { cosSynthesisDlg = _dlg; askMode = _mode; if (askMode == eSynthesisMaterialAskMode.Grade) { txtInfo.Text = AsTableManager.Instance.GetTbl_String (2415); } else if (askMode == eSynthesisMaterialAskMode.AlreadyProgress) { txtInfo.Text = AsTableManager.Instance.GetTbl_String (2416); } AddAlignList( _mode , _slot1 ); AddAlignList( _mode , _slot2 ); AddAlignList( _mode , _slot3 ); AlignItem (); }