public void SetMode(int width, int height, float refreshRate) { Width = width; Height = height; var selectedMode = _findVideoMode(width); Lines = ArvidClient.arvid_client_get_video_mode_lines(selectedMode, refreshRate) - 1; if (Lines < 0) { throw new Exception("Could not find a mode that satisfies the selected refresh rate"); } var res = ArvidClient.arvid_client_set_video_mode(selectedMode, Lines); if (res < 0) { throw new Exception("Unable to set Arvid Mode"); } RefreshRate = ArvidClient.arvid_client_get_video_mode_refresh_rate(selectedMode, Lines); if (RefreshRate < 0) { throw new Exception("Unable to get final refresh rate"); } ArvidClient.arvid_client_set_virtual_vsync(Height - 15); Console.WriteLine("{0}x{1}@{2}. Asked for {3}", Width, Height, RefreshRate, refreshRate); }
public void SetMode(int width, int height) { Width = width; Height = height; _selectedMode = _findVideoMode(width); var res = ArvidClient.arvid_client_set_video_mode(_selectedMode, Lines); if (res < 0) { throw new Exception("Unable to set Arvid Mode"); } }
public void SetMode(int width, int height) { Width = width; Height = height; var selectedMode = _findVideoMode(width); var res = ArvidClient.arvid_client_set_video_mode(selectedMode, Lines); if (res < 0) { throw new Exception("Unable to set Arvid Mode"); } ArvidClient.arvid_client_set_virtual_vsync(Height - 15); // if (IntPtr.Zero != _tempDestination) FreeTexture(_tempDestination); // _tempDestination = CreateTexture( // SDL.SDL_PIXELFORMAT_RGB555, // SDL.SDL_TextureAccess.SDL_TEXTUREACCESS_STREAMING, // Width, // Height // ); }