public override TextFile.Token[] MagicPowers(TextFile.Formatting format) { // %mpw if (parent.IsArtifact) { // Use appropriate artifact description message. (8700-8721) try { ArtifactsSubTypes artifactType = ItemHelper.GetArtifactSubType(parent.shortName); return(DaggerfallUnity.Instance.TextProvider.GetRSCTokens(8700 + (int)artifactType)); } catch (KeyNotFoundException e) { Debug.Log(e.Message); return(null); } } else if (!parent.IsIdentified) { // Powers unknown. TextFile.Token nopowersToken = TextFile.CreateTextToken(HardStrings.powersUnknown); return(new TextFile.Token[] { nopowersToken }); } else { // List item powers. // TODO: Update once magic effects have been implemented. (just puts "Power number N" for now) // Pretty sure low numbers are type of application, and higher ones are effects. // e.g. shield of fortitude is [1, 87] which maps to "Cast when held: Fortitude" in classic. List <TextFile.Token> magicPowersTokens = new List <TextFile.Token>(); for (int i = 0; i < parent.legacyMagic.Length; i++) { if (parent.legacyMagic[i] == 0xffff) { break; } magicPowersTokens.Add(TextFile.CreateTextToken("Power number " + parent.legacyMagic[i])); magicPowersTokens.Add(TextFile.CreateFormatToken(format)); } return(magicPowersTokens.ToArray()); } }
public override TextFile.Token[] MagicPowers(TextFile.Formatting format) { // %mpw if (parent.IsArtifact) { // Use appropriate artifact description message. (8700-8721) try { ArtifactsSubTypes artifactType = ItemHelper.GetArtifactSubType(parent.shortName); return(DaggerfallUnity.Instance.TextProvider.GetRSCTokens(8700 + (int)artifactType)); } catch (KeyNotFoundException e) { Debug.Log(e.Message); return(null); } } else if (!parent.IsIdentified) { // Powers unknown. TextFile.Token nopowersToken = TextFile.CreateTextToken(HardStrings.powersUnknown); return(new TextFile.Token[] { nopowersToken }); } else { // List item powers. List <TextFile.Token> magicPowersTokens = new List <TextFile.Token>(); for (int i = 0; i < parent.legacyMagic.Length; i++) { // Also 65535 to handle saves from when the type was read as an unsigned value if (parent.legacyMagic[i].type == EnchantmentTypes.None || (int)parent.legacyMagic[i].type == 65535) { break; } string firstPart = HardStrings.itemPowers[(int)parent.legacyMagic[i].type] + " "; if (parent.legacyMagic[i].type == EnchantmentTypes.SoulBound && parent.legacyMagic[i].param != -1) { magicPowersTokens.Add(TextFile.CreateTextToken(firstPart + HardStrings.enemyNames[parent.legacyMagic[i].param])); } else if (parent.legacyMagic[i].type == EnchantmentTypes.ExtraSpellPts) { magicPowersTokens.Add(TextFile.CreateTextToken(firstPart + HardStrings.extraSpellPtsTimes[parent.legacyMagic[i].param])); } else if (parent.legacyMagic[i].type == EnchantmentTypes.PotentVs || parent.legacyMagic[i].type == EnchantmentTypes.LowDamageVs) { magicPowersTokens.Add(TextFile.CreateTextToken(firstPart + HardStrings.enemyGroupNames[parent.legacyMagic[i].param])); } else if (parent.legacyMagic[i].type == EnchantmentTypes.RegensHealth) { magicPowersTokens.Add(TextFile.CreateTextToken(firstPart + HardStrings.regensHealthTimes[parent.legacyMagic[i].param])); } else if (parent.legacyMagic[i].type == EnchantmentTypes.VampiricEffect) { magicPowersTokens.Add(TextFile.CreateTextToken(firstPart + HardStrings.vampiricEffectRanges[parent.legacyMagic[i].param])); } else if (parent.legacyMagic[i].type == EnchantmentTypes.IncreasedWeightAllowance) { magicPowersTokens.Add(TextFile.CreateTextToken(firstPart + HardStrings.increasedWeightAllowances[parent.legacyMagic[i].param])); } else if (parent.legacyMagic[i].type == EnchantmentTypes.EnhancesSkill) { magicPowersTokens.Add(TextFile.CreateTextToken(firstPart + DaggerfallUnity.Instance.TextProvider.GetSkillName((DaggerfallConnect.DFCareer.Skills)parent.legacyMagic[i].param))); } else if (parent.legacyMagic[i].type == EnchantmentTypes.ImprovesTalents) { magicPowersTokens.Add(TextFile.CreateTextToken(firstPart + HardStrings.improvedTalents[parent.legacyMagic[i].param])); } else if (parent.legacyMagic[i].type == EnchantmentTypes.GoodRepWith || parent.legacyMagic[i].type == EnchantmentTypes.BadRepWith) { magicPowersTokens.Add(TextFile.CreateTextToken(firstPart + HardStrings.repWithGroups[parent.legacyMagic[i].param])); } else if (parent.legacyMagic[i].type == EnchantmentTypes.ItemDeteriorates) { magicPowersTokens.Add(TextFile.CreateTextToken(firstPart + HardStrings.itemDeteriorateLocations[parent.legacyMagic[i].param])); } else if (parent.legacyMagic[i].type == EnchantmentTypes.UserTakesDamage) { magicPowersTokens.Add(TextFile.CreateTextToken(firstPart + HardStrings.userTakesDamageLocations[parent.legacyMagic[i].param])); } else if (parent.legacyMagic[i].type == EnchantmentTypes.HealthLeech) { magicPowersTokens.Add(TextFile.CreateTextToken(firstPart + HardStrings.healthLeechStopConditions[parent.legacyMagic[i].param])); } else if (parent.legacyMagic[i].type == EnchantmentTypes.BadReactionsFrom) { magicPowersTokens.Add(TextFile.CreateTextToken(firstPart + HardStrings.badReactionFromEnemyGroups[parent.legacyMagic[i].param])); } else if (parent.legacyMagic[i].type <= EnchantmentTypes.CastWhenStrikes) { List <DaggerfallConnect.Save.SpellRecord.SpellRecordData> spells = DaggerfallSpellReader.ReadSpellsFile(); bool found = false; foreach (DaggerfallConnect.Save.SpellRecord.SpellRecordData spell in spells) { if (spell.index == parent.legacyMagic[i].param) { magicPowersTokens.Add(TextFile.CreateTextToken(firstPart + spell.spellName)); found = true; break; } } if (!found) { magicPowersTokens.Add(TextFile.CreateTextToken(firstPart + "ERROR")); } } else { magicPowersTokens.Add(TextFile.CreateTextToken(firstPart)); } magicPowersTokens.Add(TextFile.CreateFormatToken(format)); } return(magicPowersTokens.ToArray()); } }
/// <summary> /// Gets artifact texture indices /// </summary> /// <param name="type">Artifact subtype.</param> /// <param name="textureArchiveOut">Texture archive out.</param> /// <param name="textureRecordOut">Texture record out.</param> public void GetArtifactTextureIndices(ArtifactsSubTypes type, out int textureArchiveOut, out int textureRecordOut) { textureArchiveOut = (GameManager.Instance.PlayerEntity.Gender == Genders.Male) ? artifactMaleTextureArchive : artifactFemaleTextureArchive; textureRecordOut = artifactTextureIndexMappings[(int)type]; }
/// <summary> /// Gets name of artifact. /// </summary> /// <param name="type">Artifact subtype.</param> /// <returns>Artifact name.</returns> public string GetArtifactName(ArtifactsSubTypes type) { return(artifactItemTemplates[(int)type].name); }