public static String getSpritePath(ArtefactsName etat) { switch (etat) { case ArtefactsName.Air: return("Image/vent"); case ArtefactsName.Eau: return("Image/eau"); case ArtefactsName.Feu: return("Image/feu"); case ArtefactsName.Terre: return("Image/terre"); default: return("Image/None"); } }
public static String toString(ArtefactsName etat) { switch (etat) { case ArtefactsName.Air: return("air"); case ArtefactsName.Eau: return("eau"); case ArtefactsName.Feu: return("feu"); case ArtefactsName.Terre: return("terre"); default: return("Image/None"); } }
public static TresorCard.TresorCardName getKeyAssociated(ArtefactsName n) { switch (n) { case ArtefactsName.Air: return(TresorCard.TresorCardName.ClefAir); case ArtefactsName.Eau: return(TresorCard.TresorCardName.ClefEau); case ArtefactsName.Feu: return(TresorCard.TresorCardName.ClefFeu); case ArtefactsName.Terre: return(TresorCard.TresorCardName.ClefTerre); default: return(TresorCard.TresorCardName.Empty); } }