コード例 #1
0
    // Start is called before the first frame update
    void Start()
    {
        //queue_Utilities = new Queue_Utilities();
        arrivalQueueController = GetComponent <ArrivalQueueController>();

        gameController = GetComponent <GameController>();
    }
コード例 #2
0
 // Start is called before the first frame update
 void Start()
 {
     //queue_Utilities = new Queue_Utilities();
     arrivalQueueController = arrivalQueueControllerGO.GetComponent <ArrivalQueueController>();
     exits    = GameObject.FindGameObjectsWithTag("Exits");
     counters = GameObject.FindGameObjectsWithTag("Counters");
 }
コード例 #3
0
 // Start is called before the first frame update
 void Start()
 {
     arrivalQueueController = GetComponent <ArrivalQueueController>();
     serviceController      = GetComponent <ServiceController>();
 }