public static void ReadArmorData(ContentManager Content) { string[] filenames = Directory.GetFiles(@"Content\Game\Items\Armour", "*.xnb"); foreach (string name in filenames) { string filename = @"Game\Items\Armour\" + Path.GetFileNameWithoutExtension(name); ArmourData data = Content.Load <ArmourData>(filename); ArmourData.Add(data.Name, data); } }