// Use this for initialization void Start() { if (arenaManager != null) { playerZone = arenaManager.GetPlayerZone(PlayerID); camController = Camera.main.GetComponent <CameraController>(); Transform focusPoint = playerZone.transform.GetChild(1); camController.SetTarget(focusPoint); // Test récupération de la zone de jeu du joueur Vector3 offset = new Vector3(0f, 7f, 0f); PhotonNetwork.Instantiate("TestCube", playerZone.transform.position + offset, Quaternion.identity, 0); } //si on est pas le masterclient, on ne fait rien if (!PhotonNetwork.isMasterClient && PhotonNetwork.connected) { return; } //Turn(); }