コード例 #1
0
    public void SetupRound(int player)
    {
        StopAllCoroutines();
        Destroy(player1);
        Destroy(player2);

        arenaBuilder.BuildRandomLayout();

        player1 = SpawnPlayer(true);
        player2 = SpawnPlayer(false);

        ProjectileHandler._pHandler.SetInitialSprite();

        state = (MatchState)player;
        PlayerTurn();
    }