コード例 #1
0
    void Start()
    {
        m_model = Context.model;

        SetModel(m_model);

        m_model.OnUpdated += () =>
        {
            UpdateViews();
        };
        m_model.OnBeganShowingTitle += () => { ShowTitle(); };

        RegisterKeyEventCallback("next", () =>
        {
            m_model.ShowNext();
        });

        SetUpAnimations();
        UpdateViews();


        // MainMenuQuestStoryでインスタンス化終了タイミングを取れない造りなのでここで最初のアイコンアニメーション再生
        // TODO : 個別のクラスにほかのクラスインスタンスがある前提の処理を書くのはよくないのでそうならないように造りを変える
        if (m_model.index == 0)
        {
            m_model.Appear();
        }
    }
コード例 #2
0
    public void setupIcon()
    {
        AreaDataList.Clear();
        var model = new AreaSelectListItemModel(0);

        model.OnAppeared += () =>
        {
            model.ShowTitle();
        };

        if (IsIconView == false)
        {
            model.isActive = true;
        }
        else
        {
            model.isActive = false;
        }

        AreaDataContext newArea = new AreaDataContext(model);

        if (newArea != null)
        {
            newArea.m_AreaIndex = masters[currentIndex].fix_id;
            newArea.IsViewFlag  = false;
            newArea.IsAreaNew   = false;

            newArea.Title = masters[currentIndex].area_cate_name;
            newArea.PosX  = 0;
            newArea.PosY  = 0;

            // アセットバンドルの読み込み
            string assetBundleName = string.Format("areamapicon_{0}", masters[currentIndex].fix_id);
            // インジケーターを表示
            LoadingManager.Instance.RequestLoadingStart(LOADING_TYPE.GUARD);
            AssetBundler.Create().
            Set(assetBundleName,
                (o) =>
            {
                newArea.IconImage      = o.GetAsset <Sprite>();
                newArea.IconImage_mask = o.GetTexture(newArea.IconImage.name + "_mask", TextureWrapMode.Clamp);
                LoadingManager.Instance.RequestLoadingFinish(LOADING_TYPE.GUARD);
                AreaDataList.Add(newArea);
            },
                (s) =>
            {
                newArea.IconImage = ResourceManager.Instance.Load("maeishoku_icon");
                LoadingManager.Instance.RequestLoadingFinish(LOADING_TYPE.GUARD);
            }).Load();
        }
        else
        {
            LoadingManager.Instance.RequestLoadingFinish(LOADING_TYPE.GUARD);
        }

        idInputField.text = masters[currentIndex].fix_id.ToString();
    }
コード例 #3
0
    private AreaSelectListItemModel makeAreaSelectModel(int _index, uint _area_cate_id, bool bChallenge = false)
    {
        int  index        = _index;
        uint area_cate_id = _area_cate_id;

        System.Func <bool> IsLastestArea = () =>
        {
            return(index == m_areaIcons.Count - 1);
        };

        var model = new AreaSelectListItemModel((uint)index);

        if (bChallenge)
        {
            model.OnClicked += () =>
            {
                OnSelectChallenge();
            };
        }
        else
        {
            model.OnClicked += () =>
            {
                OnSelectArea(area_cate_id);
            };
        }
        model.OnShowedNext += () =>
        {
            if (IsLastestArea())
            {
                m_AreaSelect.m_iconAnimationFinish = true;
                return;
            }

            m_areaIcons[index + 1].Appear();
        };
        model.OnAppeared += () =>
        {
            if (!IsLastestArea())
            {
                return;
            }

            foreach (var icon in m_areaIcons)
            {
                icon.ShowTitle();
            }
        };

        model.isActive = false;

        return(model);
    }
コード例 #4
0
ファイル: AreaSelect.cs プロジェクト: mliuzailin/GitGame
    public void AddAreaData(uint _index, string _title, Sprite _image, Vector2 _pos, System.Action <uint> _action)
    {
        var model = new AreaSelectListItemModel(_index);

        model.OnClicked += () =>
        {
            _action(model.index);
        };

        AreaDataContext newArea = new AreaDataContext(model);

        newArea.m_AreaIndex = _index;
        newArea.Title       = _title;
        newArea.IconImage   = _image;
        newArea.PosX        = _pos.x;
        newArea.PosY        = _pos.y;

        AddAreaData(newArea);
    }
コード例 #5
0
ファイル: AreaDataContext.cs プロジェクト: mliuzailin/GitGame
 public AreaDataContext(AreaSelectListItemModel listItemModel)
 {
     m_model = listItemModel;
 }