コード例 #1
0
 /// <summary>
 /// Gets the area info for the specified coordinates.
 /// </summary>
 /// <returns>The area info.</returns>
 /// <param name="inTileX">In tile x.</param>
 /// <param name="inTileY">In tile y.</param>
 public AreaInfoEntry GetAreaInfo(uint inTileX, uint inTileY)
 {
     return(AreaInfo.GetAreaInfo(inTileX, inTileY));
 }
コード例 #2
0
        /// <summary>
        /// Determines whether the tile at the specified coordinates is populated with terrain data or not.
        /// </summary>
        /// <returns><c>true</c> if the tile is populated; otherwise, <c>false</c>.</returns>
        /// <param name="inTileX">0-based x coordinate of the tile.</param>
        /// <param name="inTileY">0-based y coordinate of the tile.</param>
        public bool IsTilePopulated(uint inTileX, uint inTileY)
        {
            var infoEntry = AreaInfo.GetAreaInfo(inTileX, inTileY);

            return(infoEntry.Flags.HasFlag(AreaInfoFlags.HasTerrainData));
        }